suggestion#8(FAQ)

There is a common saying among Chinese gamers that ‘Enlisted must undergo a major overhaul before a beta version can be released.’ However, after a few years, it seems that this game has not undergone any overhaul. The poor matching mechanism, game graphics, and voice acting have been trying to force players to quit this game
However, I have already reflected on the above details multiple times and have not received any response. Perhaps we should change the topic this time
Let’s start with the most common issue, which is Enlisted light machine guns.

Compared to other World War II games, weapons that require setup to aim and shoot have been transformed into submachine guns on Enlisted
Because the setup mechanism is really terrible, why not just make it into a battlefield like setup mechanism, where it enters the setup state when lying on the ground or in front of something that can be set up? I watched the YouTube video and it said that the developer of this game is really playing this game… I guess the first and last games you’ve played since childhood were Enlisted

I don’t know if you have noticed the issue with recoil animation. As you can see, Enlisted guns do not have any “recoil”. When bullets are fired, the sight does not move towards the player’s perspective, but swings up and down left and right. Has no one noticed this when using machine guns?

When you encounter a 250 kilogram bomb, as long as you find a pit or toilet to climb in, you will be unscathed. This is what Enlisted taught me. The air force’s aerial bombs cannot cause any damage to terrain and buildings, making most bombs less lethal than rockets. That’s why novice players have been ranked 9th on the leaderboard after playing the entire game of Bomber, as they can’t even harm infantry.

Why does the Air Force insist on arriving at designated locations to load ammunition? This design is extremely boring and makes people leave the battlefield immediately after using the bomb, forgetting the existence of machine guns. Let’s adopt the design of War Thunder to restore ammunition according to time, during which the Air Force will hover on the battlefield and use machine guns to attack targets, while also giving anti-aircraft guns a better chance to shoot them down!

Enlisted flamethrower is the worst game I have ever seen with a flamethrower

The strength of the grenade launcher has always been controversial, and its design curve should be more curved to make it less easy to use

Tanks should add a new way of tank been destroy-
ammunition be ignited. In this case, the tank will not explode immediately, but will emit sparks and explode violently in a few seconds. During these seconds, tank crew can take this opportunity to leave the tank.

Enhance the AI of human-machine teammates and prevent them from taking long detours, some falls can be accepted!
When crossing some short obstacles resembling fences, soldiers should climb over them instead of climbing over them

Make a few landing craft and warships for maps such as the Normandy landings. Although this is unlikely, the US military needs more sufficient suppressive firepower to attack the beachhead
Perhaps the number of players can be increased to 16vs16, where many players have nothing to do in the game but cannot be reported and accepted, and more infantry can also widen the strength gap between infantry and vehicles

As you can see, the English I translated using software may not be accurate. If you support my opinion, please help me correct grammar or vocabulary errors and publish the above article again with your account. At the same time, you can also add your own opinion or reduce my opinion that you do not support. Hope to attract more attention, thank you for your help.

12 Likes

I sort of agree with this, machine guns do feel a little too easy to use, and just feel like better SMG at times

Flamethrowers used to be much more powerful, and were nerfed appropriately, but should receive small rework to buff them indoors. They should be a real problem instead of a minor nuisance in close quarters

Making the noob tube require slightly more brain power to use would be nice

I believe this is already a feature? A fire can start in the compartment and the crew has time to leave before burning to try and put out the fire and fix the tank

As it was 4 years ago, the AI could still use improvements

I would love to see more beach assault missions, D-Day is a great map but I rarely see it in rotation now

any official mode similar to the Big Action custom mods would be great to have, the maps currently feel very small and cramped for the vehicles in use

3 Likes

I do agree with the whole post but the above seems like the most confusing translation issue, could you tell what exactly you had in mind?

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I think it only happens when you destroy the engine of a tank, I remember burining a whole crew by destroying its engine with a plane machine gun fire

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Bombs were nerfed due to balance concerns. Shrapnel radiate from the point of explosion in an upwards cone.

This is only a feature for Air Arcade, not Realistic Battles.
Enlisted’s vehicles are modeled off of Realistic Air Battles.

It was nerfed due to balancing concerns both deliberately and accidentally.

Sure.

Did you mean “jump over”?

No.

Enlisted is not a milsim, the handling characteristics feel unrealistic because they aren’t.

That the player base asked for

Are serviceable

“MAKE IT EASIER ON US BOTH AND JUST DIE ALREADY!” Don’t know what you mean buddy this right here is some quality screaming at the enemy

Sounds like they need to place their bombs better so the infantry can’t run and hide

Add loading a blank to the animation. Simple as that

This would be extremely interesting and much more realistically simulate a chain cook off with regular AP and APCBC w/filler. I think HE overpressure and HEAT should still cause an instantaneous explosion due to, well, an explosion

Jump over as like Hell Let Loose,supporting with one hand and jumping over with both legs from the other side,you know,like dead by daylight

2 Likes

It is unreasonable to shout “yeah~woohoo!” on the battlefield where people will die at any time and “yes, that’s it!” when they are about to lose. And it seems that Darkflow understands hurrah as ypa in Russian. I believe Americans will not shout this

You sir, have clearly never met the American military. Knowing the kind of people in our military, and especially looking at the Marine Corp, they absolutely would be doing crap like that

Also, this part confuses me. Elaborate

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I suggest installing voice mods for Enlisted, they are really great and there is lot to choose from. I got tired of hearing same things over and over again too and Im very satisfied with those addons. Music can be changed too if you want:

https://sandbox.enlisted.net/feed/sound/

You can private message me if you would need help with that

He meant URA(Ура), just that he wrote the cyrillic word with the use of latin letters

That’s what I thought. Dude is aware that all branches of the US military except the air force and space force have their own war cry, right? Whether oorah, hooah, or hooyah