and may i add that fighters being an air patrol is more constant than AA
Well fighters can actually do something when you go 700m away. They are the best way to destroy enemy aircrafts.
yep, hence my first reply in this suggestion
I agree that at the start of the round airplanes specifically shouldn’t be spawning in, especially if the pilot has a rocket payload on their plane. After a while the pilots will figure out where the enemy will be spawning and just aim right in front of the spawn zone to get a massive killstreak. A 1 minute 30 second sounds reasonable enough for airplane spawns.
Don’t Listen to @371237 you are right, if a good pilot don’t want to be shot down the AA will be absolutely useless against it…
“Use the trackers” this is impossible, its case of guess where the plane gonna be in X seconds or in different words what the crosshair already do for you
Just random guy who’s amazed by the fact he shot down a BF-110 going in straight line once…
i’ve played with someone who is relatively new to the game and knew where to strike on invasion maps after a few games
yeeep, i was actually surprised that i managed to shoot down a bf110 with an smg
I do this and yes, I do feel bad. they need to nerf the 110 rockets to the ground
they honest to god do
I think the spawn points of the planes should be further away, that’s all
That’s a plus one
what if someone doesnt want to play as an engineer or doesnt have AA guns unlocked