Stop making cap points that the A.I have no idea how to navigate

In Pacific, there are far to many cap points near piers and water bodies that the A.I have no idea how to get to properly, instead of swimming they run an extra 300m around and die on a bridge always. Even telling A.I to get in water does not work with squad control.

Same goes for Berlin with the water crossing bridge map.

10 Likes

Peak Enlisted AI pathfind:
The 300m no cover killzone on a bridge is more viable than that 80m direct path to the cap with a shallow river in the middle

5 Likes

Same in Tunisia, when I swim across a river my AI dont follow but take a bridge and die there.

1 Like

should make ai follow player‘s route at first

3 Likes

Or stop using AI to compensate the lack of players … just an idea like that :rofl:

2 Likes

i have to disagree, we should not sacrifice diversity of maps for sake of having dumb AI, AI should be improved instead… though, if that is not possible for whatever reason, i’d still resort to such solution.

its not really lack of players, enlisted uses bots in its core, because many players dont have friends to play with… and even for those who do, you will hardly rally 10 of them for a full squad. And dont forget all of them would have to grind to use whatever equipment you have

You lost the problem dude, OUR SQUADS HAVE BOTS, the bot players while being affected by this they aren’t really what was being discussed here.

2 Likes