State of Decay: Suggestions for the Developers (video samples included)

How come after laying down an anti-personnel mine/AT mine, the soldiers prefer to run around empty handed (as opposed to switching back to their primary weapon).
This happens all to frequently, when I am switching throughout the squad to place mines, and upon switching soldiers, the A.I. refuses to pull out their primary weapon, and will run around with an air-pistol in hand.

Second: What about trying to build rally points and fortifications, and after hammering for a few seconds… you realize you’re just “hitting the air” as NO progress has been made towards it’s construction.

Third: How come we STILL receive ZERO points for defusing/arming the bomb? Shouldn’t this be a QUICK fix?

Fourth: A player who somehow managed to get inside the stairs, and was melee killing everybody coming up/down the stairwell. He was invisible up until he killed you.

Fifth: Why do the machine guns on German tanks, overheat so quickly? It makes NO sense, when an infantry unit can fire 75 rounds with a MG34 (continuously).
AND in comparison to Allied tanks, who can fire their machine guns MUCH MUCH longer.
In this video, even with short bursts, the Machine gun overheats in under 3 seconds.

Sixth: How about spawning inside of objects, and being unable to move/escape?

Seventh: STILL the MG turret is broken. Why hasn’t this been fixed yet, despite the number of people (including myself) who have reported issues with using the MG turrets?

Last: Sniping a squad through the window with a grenade launcher (this one’s just for fun, and isn’t an issue)

3 Likes

I don’t understand one thing: how footages, made with camera, make game looks more realistic.

:man_shrugging: :man_shrugging: :man_shrugging:

Who knows…

Funny thig, this is possible to make a game, that looks like a real life.

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It would be better to post these on the “Bug Report” page, rather than “suggestions”.

@61839981

Yes and No.

These bugs have already been reported, so there’s really no need for me to keep posting them in that category. The more other players report on these same issues (the samples I’ve provided)… the more likely they will be resolved.

This post is for everybody, including the moderators/helpers/developers to use as a reference.

My suggestion, because I have already reported about these bugs, is to HURRY UP with fixing them… rather than weeks/months going by before they get around to it