Stalingrad levels must be changed, minimally with no effort, but they must be changed

Current level layout is just kind of disappointing, while at the same time being amazing.

Some levels must be changed, to add some more new arms, and to actually balance it out a bit. And to be a bit more generous towards F2p, so the campaign isnt dead a week later.

1st Starter rifle should be changed to: 35M rifle, K98k and mannlicher are just from the 1st infantry squad.

2nd Axis starter tank needs to be the PZIIIJ/1 - Has a long 50mm gun, and a faster turret traverse. Currently the PZIIIJ with its awfull 5 degrees/s will be useless in urban environments. The long 50mm and fast turret traverse will ensure that you can actually have a chance against a T34 or a KV

3rd Medics should have different starting weapons:
Allies: PPS42
Axis: MP40
Nobody cares about the PPD and the MP28, theyre both bad, and leave F2p players really missing out, since the best SMG is the MP40 and the PPS.

Gunners:
Allies: Breda is fine, cant think of anything to replace it:
Axis: 2 options here, 1 - MG30 - doubtful since a premium already in Moscow. 2 - and for me more interesting is the Finnish Lahti-Saloranta M/26

Tanks: Unlock the T-34 to F2p and lock the KV1 to full access. No reason to keep the most common tank of Stalingrad behind paywall. The PZIIIN is an awful vehicle to go against the T-34 replace it with a PZIIIL or the PZIVF2. (If changing with F2 the paid access players will get PZIIIL instead of PZIVF2)

Unlock level 10 for F2p, and you can lock level 23 to F2p. Waiting Lvl23 for a attacker plane is quite dumb.

Lock Trooper IIs to F2p, not something entirely necessary for F2p and we could get a better level as a trade off

Level 16: Make it Assaulter I not II - Weapons
Axis: Orita M1941 - something to actually grind for, and F2p players can use something new at least
Allies: PPSH41 (box) - Having a PPSH locked behind a paywall in Stalingrad is just too much

Level 20 - Replace flametrooper Is with the flametrooper IIs - since there wont be more flamethrowers, let them at least have their good perk

Unlock level 25 to F2p, lock level 26 - And limit MKB + AVT40 only to engineers since i doubt youll limit them to assaulters. Having them for everybody is like you taking a shit on all those BA buffs.

Hopefully in the future a TD level comes out, that is F2p to give F2p axis a 75mm If replacing IIIN with IIIL.

These changes are necessary to maintain a population on the campaign and to not make the campaign look as P2w.

These changes are quite minimal, and can be completed with minimal effort since most of these weapons and tanks are ingame already

5 Likes

Oh yea, having F2p players NOT grind the paid levels would be nice and’ d clean up a lot of hate

5 Likes

The biggest concern I have is the PzIIIN against the T-34. It is just so ridiculous to be honest.

1 Like

Yea me too, thats why the IIIN should be replaced by the PZIIIL something that can actually kill T34

Fully agree with you. I can not imagine one szenario that the PzIIIN will win a 1v1 except you have time and luck to fully flank him. BUT, does that happen on close combat maps of Stalingrad?

1 Like

I guess they expected backlash for this, so went full retard with locking 40% of campaign, to then cave and give 2 more levels for free and look like good guys who listen.

Still will be shit, they said few levels locked, unless it’s 3-5 levels locked i won’t touch that with a stick

Edit: Spy chuju co podglÄ…dasz, nie obgaduj za plecami bo ci dupÄ… wyjdzie

1 Like

Mostly agree. I dont really mind if stuff like Thompson or trophy PPSH or PZ4 G and T34 STZE are locked since theyre small upgrades and dont matter that much.

But a Regular T34 locked, Engies II locked, a lot of classes are locked, which is a bit too much

That is what I thought, 2-3 nonessential levels locked, maybe with some “special” weapons. But they are locking some basics like engineer class II which provides MG nests.