Squad Creator – Full Customization of Player‑Made Squads
I propose adding a Squad Creator that allows players to build their own units using only the equipment they have unlocked or purchased in Enlisted.
1. Unit Selection
Selection of the faction:
- USA (includes United States, United Kingdom, Canada, Commonwealth)
- Axis (Germany + Italy)
- USSR
- Japan
The chosen faction determines:
- available weapons
- uniforms
- historical units
- compatible vehicles
2. Class Selection
- Paratroopers
- Assault
- Riflemen
- Machine Gunners
- Medics
- Radiomen
- Snipers
- Engineers
- Anti‑Tank Gunners
The Squad Creator then proposes a list of historical units based on the faction and the selected class.
3. Available Weapons
Players can equip their soldiers with:
- all weapons unlocked in their tech tree
- all premium weapons they own
Weapons not unlocked do not appear — progression is respected.
Exception: Paratroopers may use any weapon type.
4. Squad Organization
- Players can choose the number of soldiers in the squad and their roles
- Example: 4 soldiers → 1 Radioman, 2 Assault, 1 Medic
5. Appearance
- Historical uniforms
- Variants (summer, winter, camouflage)
- Helmets, insignias, accessories
- Premium skins already purchased
6. Balancing
- Squad point cost based on equipment
- Role‑based restrictions
- Limitation of rare weapons if necessary
7. Practical Example
- Faction: USA
- Unit: 82nd Airborne
- Class: Paratroopers
- Squad organization: 6 soldiers → 1 Anti‑Tank, 1 Engineer, 4 Machine Gunners
- Equipment: Entire squad uses the Colt Monitor because the player owns the corresponding premium squad
- Appearance: M42 uniforms + M2 camo helmets
Result: a coherent, immersive squad fully aligned with the player’s progression.
Why This Is Beneficial
- Stronger immersion
- Creative freedom
- Better value for premium weapons
- More squad diversity in matches
- Deep customization without breaking game balance