Specific resources for reinforcement and reinforcements for both sides

I feel like having a different pool of resources/reinforcements for spawning infantry squads vs planes or tanks or snipers or engineer squads would make for a more interesting games where you would have to be more careful with deciding when to use specific resources, and having both sides have the potential of running out of resources rather than just the attackers would make more sense as though you’ve worn the defenders down. This could also make for interesting matches where perhaps one side has more of a certain resource and the other side has more of a different resource to make games feel less generic

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But not for public matches or random queues, It would be abused by edgelords to ruin your experience.

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Problem with team shared resources is that one idiot doing kamikadze runs will quickly deplete your plane spawn points and you can do nothing about it.

I’m in favour of adding a spawn cost but it should be on personal level. So you and only you are responsible for managing them.

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No. This is absurd.

that’s a good option. Heroes and Generals used to have something where each squad would have a fraction of the whole resources allocated, so like you could spawn 100 infantry men, 10 planes, and 20 vehicles or something but the team overall could spawn 1000 infantry, 60 planes and 100 vehicles or so on (yes I know those numbers don’t quite match but that’s roughly how they had it depending on what type of squad you were

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I’d like this if there was a way to withdraw a unit and switch to another one.

I’m mostly thinking of planes when I say that however.

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