So, speaking of M2 Mortars

Devs, why doesn’t the US M2 Mortar used in the Normandy campaign have a M4 Collimator sight? Without it Mortars are basically useless.

Collimator sights have been around since WW1. And plenty were in use in WW2.

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i see fellow history enthusiam, here take my +1

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I agree, hope this topic gets noticed by a dev or helper.

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Because that’s not how current game mechanics of mortars works rn

just look from map where ur shells hit at.

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Couple of problems with that kind of thinking.

1)You have a limited supply of ammo.
2) You can fire that Mortar 9 times without ever moving it and all 9 shells will land in vastly different areas.

So, not really valid or helpful. Sorry.

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Then it’s mechanics are broken. Because that is how they work IRL!

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This is game and not a reality simulation.

engineer.
Press V → setup mortar → and magically you know the distance.

Had to actually try this one and the dispersion was less than 10m for 9 shells.
Majority hit the 5x5 area one went little further.

okay.

sad how your brain can’t figure out any way to combine a sight and the game

Say if im wrong but use mortar is more fun in two,when a player do the spotter and the other operate the mortar

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