SnowieW’s House of Maps 🗺️

On this Berlin map, tall attacking tanks have clear line of sight to the objective immediately after spawning, allowing them to wipe first time defending spawners seconds after the match begins.

Video courtesy of @戈кıуo人 .

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new bug




On the new omaha map, invasion mode, inland offensive, the fourth objective’s capture point is restricted to a small area between the bunker and the farm/toolshed. The bots just so happen to get stuck on the left side of the bunker when you approach from the left side, they seem to lack pathfinding to get on top of the bunker (theres an easy path, just go around the bunker). Hence they become cannon fodder and cannot cap the point.

This is very disappointing. please fix ASAP.

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Forwarded, thanks for having a screenshot

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Not related to maps, first one happens when you don’t update the game

Location:
→ Tunesia

Map:
→ Al Jabal Farm

Mode:
every gamemode

Issue:
Bots can’t enter second floor of the building → they keep standing in the 1st floor even after given them the order to floow me or positioned in the 2nd floor.

While the opponents in the opposite building can easily run to the second floor, this side has a fundamental disadvantage due to the building.

Presumably, the pathfinding simply needs adjusting, as the bots don’t recognize the ladder outside (leading upwards) or the stairs inside.


Screenshot 2026-07-23 033008

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In the Berlin invasion (bridge-> kroll opera house) map, if the bots happen to be in the water under the bridge, then it is seeemingly very difficult for them to get ashore.

Just some further testing. besides the dock, the bots also get stuck on the river floats, despite that not being the direction which I have commanded them to go.


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Screenshot 2026-08-07 113754
Bots get stuck on these rocks in pacific

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Also AI calling artillery should be fixed
image
It makes no sense that it would know my bots were there

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Already known, but the problem is deeper than just a simple navmesh issue unfortunately

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Forwarded

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Already known, should be fixed next major

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but why they close the ticket and claim it as “fixed”? why not be honest and say “its complicated” :thinking:

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on the map and game mode Le Bre East (invasion) on the last point for allies attacking Germany the right side spawn point bots get stuck crossing the trench. Once you switch to them you still cant move them because theyre inside the wood panel for the trench



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