Stupid twohanded grip with katanas making character half-blind when charging is still in the game I see.
Juggling around 70kg AT cannon with one hand - easy. Holding 1 kg saber above head- impossible challenge.
Stupid twohanded grip with katanas making character half-blind when charging is still in the game I see.
Juggling around 70kg AT cannon with one hand - easy. Holding 1 kg saber above head- impossible challenge.
They need more, like more damage
Yeah, yall need to do a lot of work on animations and sounds, because A LOT of guns share the same animations and sounds
Any hints on which uniforms will be shamelessly stolen from existing squads and resold for real $ in Fool’s Gold chests in this upcoming Major’s update?
There will be lots more over time, each update will likely feature a bunch of new ones in a specific area for the foreseeable future, plus around events when new guns of similar families are added. ![]()
For flamethrowers, we’ll start with the movement penalty, otherwise we’d immediately end up with the whole reason they were nerfed in the first place.
But more can be done of course if it turns out it didn’t help their use % much.
I hope that someday we will be able to recreate historical battle by just using the custom battle by adding equipment restriction option ![]()
Good to hear, thank you for the response.
nice i’ll test those flamethrower buff when they come out.
Welcome back to 2022. Merge when?
Remove a feature for long enough and you can sell it as brand-new!
Okay, it seems like a day apart feels like three autumns. Enlisted is getting better and better, more and more in line with WWII history. The Tunisian campaign is returning to full rating, which explains why the official team restored the Commonwealth and Italian squads and weapons. The Tunisian campaign is going to be a high-level confrontation, at least now the Tunisian advanced anti-tank squad in the German tech tree can legitimately use furnace tubes. Of course, I’m more looking forward to the release of the new faction. If the Allies are Canada, then the Axis powers might be Hungary or Finland? As for the new map in the next major update, it won’t be Italy, right? Because the introduction of the new Italian legacy squad mentions the defense of Italy.
Really good overall, great news.
Just a couple of points:
Flamethrowers, any chance to add 3rd flamer to the squad? This is one of the biggest reasons IMO to not use the stock flamer squads. Also the 2nd is that you should actually completely disable firing back while soldier is on fire - this is the biggest functional let down, not the movement speed. You set people on fire and then they just shoot you - keep the walking speed the same, but disable firing back and add a 3rd flame trooper to the TT squads.
Not super excited about high BR tunisia, but suppose BR4 migth work.
can we get some bot improvements? currently 3 major problems are that bots are getting in front of players when they are aiming, they are getting stuck when someone builds rally point on stupid place and they are still impeding engineers when constructing(sometimes your bots, but your teammate bots are much worse).
also it would be good if they get some difficulty improvement cause they are major game selling point and now they are just glorified targets.
Is there any information about end-game content: clans, player ranking system?
We’ve also been waiting for lobby chat for years.
Very promising improvements, Im really glad to see that developers are being more open about their work and their plans.
As one of active weapon suggesters of the forum, I must say that this is a wonderful idea, I really want to see this implemented as soon as possible.
This would help prevent duplicate posts and also reduce the chance of someone working on a “pointless” suggestion, for a gun that is already in development. (Unless he can still provide additional vital info).
More importantly, this will make suggestion writing feel significantly more rewarding.
I plan on doing it +/- near the end of the year
But yeah the formatting will be tricky since currently we have about 200 weapons written down
Can you make an ingame chat, so when you play with new friends so everyone can set up br and nation
Thank you for your hardwork

But I recall that nerfing flamethrower movement speed was just adding insult to injury. The far more crippling changes were the cuts to damage, flame spread and penetration.
Reduced damage makes flamethrowers vulnerable to being gunned down at close range.
Nerfed spread means flames cannot get through windows or into bunkers.
Removed penetration means the flame cannot harm targets behind corpses.
Flamethrowers are still in need of buffs.
They react to movement, I consistently have problems with bots snapping to me and killing me directly after I shoot another and that’s because I’m moving 24/7… they are only glorified targets when you’re staring at them 100m away with an MG propped up… I don’t care if some want to think this is funny either… every single game I queue into there is some BS pulled by the bots.
Tweaks to the weird movements and disobedient behaviors by AI? All for.
Making them more terminator like? Absolutely not.
Great…hope italian front and new italian squad
WHo is asking for high tier early war maps?? really who?? is there going to be no difference at all ? no historical immersion whatsoever? this blows.
the problem lies in the game being casual and not attracting clans or squads nor players for that matter, as it is now casual and arcadey, you will NEVER get thsi working to a good thing going, casual don’t care, nor are able to cordinate.
THE dumbest decision of all here. are you joking?? flamethrowers should NOT be able run around spewing fire, cmon.
This is learn to play skill issue, you use flamethrowers situationaly, as all thing in game should be used.
when stroming a buinker, house , trenches. FFS cmon stop ruining shit and cater to casuals.
same here, are you NUTS. MGs should not either be able run run around and hip fire pray n spray … jesus christ.
If you got 2 working brain cells and some degree of situational awareness, there is no problem to annihilate enemy Squads with flamethrowers when clearing out tight spaces, smae with MG, a well placed MG in a window or on hill bipod mode and wipe out entire squads.
Stop this catering to arce noob gameplay style…
and lastly. ok so we do we not have British and Italian s it’s onw tech trees cmon already… if if anything at this point, just change the ‘‘Germany’’ Nation to Axis and ‘‘US’’ to Allies and done then and lets forget about separate nations, whihc is sad and would have added to diversity and uniqueness in matches…
this is not what I signed up for… sad ![]()