So the next step is to give the Allies Japan’s non-existent, unhistorical , 21st century tank and the 30 round full power automatic rifle? It’s better to unify the weapon vehicles of all factions, at least no one will complain, and of course, it will also lose a lot of fun.
What I mean is that the meteor is indeed very powerful, but overall it is necessary. Change the outfit to 500 pounds will greatly damage the current situation and force players to pay for F80. Japan’s overall strength in the BR3 is indeed limited, but the Ki100 is too powerful, almost comparable to the USSR 5BR fighter.
I mean it’s his game session, and he clearly only comes for the gameplay/“immersion” and doesn’t care about the lost exp. What are going to do? Send an NKVD unit down to his house and force him to stay in the game?
I think we all know how veekay feels at this point. It’s annoying AF when it’s all he ever says and feels the need to bring it up in pretty much every single thread even when it has nothing to do with it. So yes, at a certain point he should stop being toxic against the game and bringing the mood down for everyone else. It’s literally the definition of insane. Doing the same thing over and over thinking he’ll get a different outcome.
Yeah obviously, but maybe I worded it incorrectly “it’s his time to spend on playing the game and he has every right to leave regardless of the team” instead of “his game session”, sorry.
It was killed long before that. Panzer 3b, g41, panzer 4f2, mkb 42h in moscow, pps 42 in stalingrad, fedorov, as 44 and rd 44 in berlin, jumbo in normandy, paratroopers landing with heavy 100 round drums, entire japanese campaign, offenrohr in tunisia, british running with johnson rifles, nearly all premium squads, nearly all bp guns etc. Pretending that pre merge was historically accurate paradise is quite ignorant.
No Pz IVF2 or MKB 42 in Moscow, no Fedorov or AS in Berlin – none of that was needed. It was not part of the original market offering.
The only things that were asking to be fixed at that point were Pz III B (change the letter) in Moscow, Jumbo Sherman and M2 Carbine in Normandy (too early), that’s it.
Let alone T-28 in Berlin.
Now we are simply heading towards poor man’s BFV (which I left back in the day because Enlisted seemed to be better).
There was lot more than this. Americans using massive amounts of springfields in normandy, gewehr 41 in moscow, mp 28 and mp 35 being used by non SS/police units, ww1 beretta smgs in normandy and fnab 43 that was only used in northern italy. Madsen being used by non partisan units, zb 26 and mg 13 being more common than mg 34, Tz B hunting shotgun being used by red army, luftwaffe drilling being used by ground troops, avs 36 in berlin, germans spamming fg 42 in non paratrooper units, panzerfaust being rarer than sturmpistole, germans using old mannlichers in normandy, germans having massive amounts of artillery, tanks and aircraft in berlin, americans with post war M1D garand sniper, germans having heavy tanks like panthers and tigers on D day, thompson being extremely rare and late unlock in normandy while americans have to use british lee enfields, brens, stens, piats and lanchesters, americans using diesel engine m4a2s instead of m4a3s etc. Not to mention all gold order and premium squads. The game was always unhistorical. Even in moscow beta
Not even. That game has red dots and all sorts of futuristic crap mixed in. I don’t see enlisted ever doing that crap. In case you’ve forgotten, 99% of the equipment is still authentic to ww2. “Prototypes” are still part of ww2 history. You knew this game was in arcade genre from the start, and even if you didn’t know the direction it was heading, you’ve had many many years now to figure it out. It will never be what you want now, so you’re left with three options: get over it and enjoy it, keep wasting your time complaining about the game and not enjoy it, or move on to something that fits with what you want. There’s a few that should be right up your alley. It’s pretty simple.
For me personally, I couldn’t care less if I see ten guys with FG-42 in Berlin or MP-35 in the hands of someone other than SS, or if the Sherman is diesel or gasoline engine powered, or if the boots have the correct number of nails or if the beards are trimmed to the army regulations.
I liked the Enlisted of 2019-21 for its suspension of diebelief, decent immersion and decent authenticity – faction locked weapons, no insane time travelling, no imaginary guns.
That’s the game I invested tiome and money into.
Some things could be improved upon (like Sherman Jumbo on D Day) but nothing stood out like a insanity sore thumb – Panther tank wasn’t driving around Stalingrad disguised as American M10, fighting off troops with AS and RPD, supported by Su-9 1946 / T-28 rolling through Berlin as biplanes fly over.
If you look at the polls @iso_seppo123 made with my suggestions above, nearly all my ideas/suggestions have a 50-100% support rating.
Pay no heed to all the people pointlessly spamming the topic with HA nonesense.
Im just here to appreciate all of the new features the devs are working on.
Italian uniforms, more decals and camo changing with the campaigns were something I wanted to see for a long time now, so Im really happy.
In that case i would not call it historical accuracy. More like historical authenticity which i do agree with. Pre merge was more authentic and immersive but the cost was too high. Every match was 70% bots and one side was always steamrolling the other. I dont like seeing ppsh 41 obrez in tunisia but it is much better than seeing 5 folgore paratrooper squads landing on the cap point defended by bots and noobs while greyzone panzer 4f2s destroy your teams a13s and daimlers.
Best way to still keep some immersion without sacrificing balance would be custom matches. Promised equipment selector, custom content support and better mod servers would help a lot.
Being allowed to not be sent to low BR Berlin or high BR Stalingrad/Rzhev would already be a good start.
Being allowed to have separate presets like “BR2 for Tunisia” or “BR2 for Normandy” depending on which map loads would be another great step towards keeping Enlisted at least somewhat WW2.
Being able to choose what maps you play would benefit everyone and should be a option. Unfortunately the current map selector is terrible and doesnt even work 95% of the time and the devs dont seem to be interested in improving it.
One thing I do really HATE with a passion is that players are able to field all SMG squads.
While players should be able to customize the gear of their soldiers (it is a game after all and people love being able to customize things), I think loadout customisation should only be possible within the context of historically used loadouts.
So for example in a standard “rifle squad” the player should be able to equip most of the soldiers with some type of bolt action (BR1-2) or semi-automatic rifle (BR2-5), he should be able to give some type of semi-automatic carbine or SMG to the squad leader (BR2-5), equip one soldier with one type of light machine gun, as well as equip anti-tank weapons where appropriate.
So the soldiers of any rifle squad would be primarily equipped with bolt actions and/or semi-automatic rifles and not all carry SMGs.
That way we would see more appropriate loadouts while still giving players the option to choose the guns their guys carry (BUT within reason!).
At this point, I don’t even understand how this “balance” differs from the old campaigns. In Moscow, it’s still PZ2s versus T-34s, and in Normandy, Stuarts versus Tigers. The player levels up from scratch, gets good equipment, and starts playing on equal terms.
However, I believe the potential “historical” merger of the campaigns ruined the decision to make automatic rifles available to the most common soldier classes, which created monstrous balance problems and forced the developers to add tons of prototypes.
And even without the historical context, automatic rifles turned the game into a brainless Call of Duty clone with bots. In my opinion, they should have been made available only to machine gunners or assaulters. And if they were made available to riflemen and specialists, then only as a Battle Pass or event exclusive.
To solve the problem of faction weapons being too strong, you can add equally strong weapons of a different class to the opposing faction, if available.
Do the Soviets have too strong submachine guns? Give Germany a good machine gun.
Do the Soviets have too strong tanks early in the war? Give Germany good self-propelled guns and good aircraft.
Do Germany have too strong tanks late in the war? Give the Allies good self-propelled guns and aircraft.
Are Japan’s tanks crap and no match for American medium tanks? Give Japan good self-propelled guns and aircraft.
And so on. Just make sure that the factions have their own strengths.