Silver order calculations for upcoming update

99 silver weapon orders for maxing out a brand new campaign is actually sufficient to make sure everyone is armed with both the best level 1-10 weapon, and then phase them out for level 21+ weapons.

142 weapon orders in total for maxing a campaign from start to finish is pretty hefty, and gives people room to pick what weapons they want. Same for troop orders, in which case, compared to how it presently is, you’re drowning in troops to spend. In a way, it does make II and III soldiers more appealing to get, but they’re still exorbitantly expensive to upgrade, and tedious to unlock.

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I’m thinking of not just the amount of XP required, but the number of games required to complete a campaign. If I’m not mistaken, current campaigns will eventually have 40 levels each and I’d bet that the XP required per level will increase.
Everyone is different of course, but let’s say the average F2P player earns 4500 base XP per game and wins half of those games, also they average an additional x1.3 battle hero bonus multiplier for a third of their games. After 100 games that would be a total of 806,006 XP earned or an average per game of 8,060 per game. (not including daily reward or free BP XP boosters).
So, one faction of a single campaign would require (using the estimated average XP earned per game) completing 442 games. The average premium player would require half, or 221 games to earn that example amount of XP. If the average game lasts 15 minutes, that’s about 110 hours to complete a single faction of one campaign for the F2P player.
So that would mean, using this back of the napkin example, that each Silver troop order would require
almost 123 games played to earn….or about 30.7 hours of playing time for a F2P player.

I need to go take a nap.

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Bro this doesn’t add up. You just said F2P player get 8k/game right (which is kinda true, can confirm as pure f2p).
It mean they’ll get in every 6-7 games (?)

Simple as good player and winning often = 500xp/min without premium, some people do 1/3 of it, some 1/5.
100min for a silver trooper for top3 dudes.
5h for average joe, lol rip
100 silver for campaign sounds cool, but it takes as much time as working full time for two weeks, and i can’t imagine somone not skilled actually enjoying this

Maybe I read the OP spreadsheet wrong. I was looking at what I thought was column totals

I muffed the silver order calcs, the time to complete a campaign faction is what I was more concentrated on. more like 6.25 games to earn one troop SO

Liked post for use of spreadsheet

I would be interested in the spreadsheet having more ranges than 1-32,1-28,1-26.

Onviously, the last levels take a lot of xp to unlock, and orders are gained at a more affordable pace.

But the first 10-15 levels is were most players are stuck (I have a single faction over level 10, cons of not having mains), where xp isn’t that hard to gain, but squads still need tons of soldiers.


It is.
Those average players, especially at lv10~15, who just unlocked lots of useful new squads and weapons, may in deep insufficient of silver tickets.
Like only 6 silver soldier tickets at lv10, but you’ve unlocked 6 new squads.

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I hope that OP doesn’t mind, but the original spreadsheet was hard for my small brain to follow.
I formatted it so that it makes sense to me at 1st glance and maybe it will help someone else.

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