Short community question about matchmaker

Let’s say the developers implemented any kind of matchmaker. No matter what kind. Whether it is win% based, KDR based, campaign level based or equipment based, does not matter. That part only decides what is a “good” player, a “mediocre” player or “bad” player. However, a question is then as to what to do with that information.

Would you prefer:
A: Equalling average team strength

Aka, both teams get 4 “good” players, 4 “mediocre” players and 4 “bad” players, at the downside that bad players can still get stomped by good players. This option is the best for team balance, aka for getting a 50% match win%.

Or:
B: Dividing by tier

Aka, have “good” players fight only “good” players, and same for “mediocre” or “bad”. However, there may be some more “tiers”, like “very good” or “very bad”, and you might experience an “uptier”, where you, as “mediocre” player, might fight “good” players, if matchmaking takes too long. This option is the best for individual player balance, aka a 50% “firefight” win%.

Vote by saying “A” or “B” in the comments. A thread that talks about what the preferred method of identifying what a “good” or “bad” player is will come later.

A, and here’s why:

“Bad” players need to be able to see what “good” players do, in order to become “good”. If bad players were forever relegated to a kindergarten match-making system, there would be no more dynamic of play.

2 Likes

Sadly, this is generally something along the lines of “spray with LMG”, which the newbies do not have access to. Again, this is not something to discuss who is a bad or good player is. It may be campaign level. At which the only thing you can “teach” the “bad” players is to play more to get to higher level. And they would naturally “git gud” even if the B system was chosen, if the “identifier” for what makes a player “good” was campaign level or equipment level. I do see your point if the “identifier” was skill based, though.

I wouldn’t want any matchmaker expect for a tier based one like War Thunders