Share your opinion about Stalingrad update!

Love the new sound and and weapon textures. The new medic class is a lot of fun and really adds to the game. The maps are fantastic, some of the best in the game IMO. The airstrike call in is a fantastic addition, love the air raid siren before it comes in.

The problems are the concussion effect is way too overdone, if you are a frontline fighter, you are always concussed, for a long period of time. The new effect actually gives me a headache and makes me nauseous. I could understand it maybe after an airstrike if you don’t use the perks but it is after every little explosion. Once match I played, a tank just sat in front of the building firing rounds into it and concussing everyone inside, making it nearly impossible to defend. Also I think making anti tank grenades level 4 kind of sucks, I know it doesn’t take long to hit level 4 but joining a match and having no way to deal with tanks is frustrating beyond belief.

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This pretty much, plus I actually do have lik 200 days of premium left.
So I was a paying customer 8by far not a whale).
This update made me lose faith in the success of the game, because the new P2P approach makes people leave instead of bringing them back or new in!
Also four months of development for so many bugs? Wow 
 .
This game needs way more maps ASAP, Stalingrad coming with just tree maps? No new maps for Normandy and Berlin. Damn!
At this rate it will probably take 2 more “big content patches” to bring me actually back.
Sad!

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Maps are beautiful except that I seem to be running into dead end toilets all the time :roll_of_toilet_paper: :roll_eyes:
I like the feel of using bolt action weapons again.
However, it feels more like Berlin revisited again and think I will cancel my Stalingrad Visa :broken_heart:

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I laughed so hard when i saw that you can OVERHEAT the Maxim and cook the barrel :rofl: :rofl: :rofl:
It’s not like it had a watercooled barrel and a slow ROF for no reason :sweat_smile:

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Tbh only complaints I have about this update is the concussions being WAY WORSE, not to mention there are some stupid spawns in Stalingrad, but the new levels, new maps, new weapons, new vehicles, all really fun. People can complain all they want about Stalingrad being P2W and not friendly for F2P players, but that’s kind of the thing about it. Stalingrad COULD’VE been P2P, but the devs decided to let F2P players enjoy it as well, and test out a new monetization method unlike the other campaigns. The free levels are more than plenty to get you through Stalingrad, especially with the bolt action buff. (Just good luck if you’re playing Stalingrad Allies, it SUCKS right now since basically every teammate sucks :laughing:)

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Also Stalingrad is fun as hell. Bolt actions are on point and the progression is more than adequate.

Also, pz3N with heat :fire:

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Like good old times.

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The TNT charge is really fun to use but :

-Takes too much time to swap for the detonator after placing the tnt

  • short range since you place like a mine instead of throwing like a grenade

  • because of that the explosion should be bigger than a det pack to make it worthwhile using it instead of a det pack

  • some software gore bugs in the games texture but that’s in the Xbox one version therefore i can’t complain about bugs involving the hardware limitations

  • very nice us having decals but it’s kinda scummy not having no one of them unlockable by gameplay, yeah i know they are desperate for monetization options but damn not even one decal free after 10k planes destroyed? (Lol)

  • also that it doesn’t make why we can’t buy decal or camos with appearance orders, (bushes on tanks when? lol )

  • Officer’s hat on infantry squads ! Elite !

  • urban maps feel better than Berlin, Berlin had too much open areas

  • Maxim mg SFX feels weak

7/10 since I’m f2p

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Literally have been using the K98 so far even with access to the G41. Though soon access to MP40 and that should change that a bit.

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Was always the case before iirc.
And well
 not like half of the “new” maps here were/ are not really “new” anyway.

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Does it bother you guys that MG squad now use stamina to ads ? for the stalingrad campaign

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No. Should be game meta asap.

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No, that’s really great mechanic.

No more shoulder firing things like GrB, PTRS or MG-42 without any restrictions.

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Thats a terrible idea. you ran out of stamina quickly as the gunner class. and most of the time you will be fighting players from a distance or smg sweatlords if you’re unprepared

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And the gold order PZ. 3 J in Tunis feels so new , its so joking to see it again :slight_smile:

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Yes and no

The stamina goes out to fast, besides that it’s a nice fix.

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Engage from the distance, mount your gun on bipod. You will have no problem with stamina then.

And when caught in CQB situation just hipfire, it would be better anyway due to longer ADS time of LMGs. Every second matters.

If the stamina will still be problematic- there are perk for +100% stamina and for faster regeneration. Use those.

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Mounting bipod isn’t always that easy even after the update. you need to find the perfect mounting spot if you’re planning to defend a building. you’ll risk exposing yourself to enemy snipers while you trying to mount your gun. the other option is to mount you weapon on the ground, but again you’re exposing yourself to the enemy

Recently got into a match with a gunner and found myself in a cqb situation. hipfiring is the best option thats true, but its very innacurate you will misses a shot alot and gets dominated by smg users everytime

im just glad this is a common perk. but theres at times the game didn’t give you that specific perk but its rare tho

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Sure, it stll needs a lot of work. But we are still in beta, so it’s obvious that game evolves. And recent update is a small step in the evolution of LMGs. It may seem uncomfortable for now but in the end it’s better for the game than machine guns working as overpowered SMGs, like they used to work in CBT.
Sooner or later we will get properly working bipods and the perfect LMG gunplay will be completed.

Well, that’s the point of each weapon having it’s own nieche. They can’t be good at everything.
LMGs were made for laying heavy supressing fire on longer distances from the stationary position, while SMGs are supposed to rule over everything in CQB.

Instead of trying to change that devs should create maps and obkectives in the way that will allow each weapon to shine at some point.

Stalingrad is a step in good direction in that matter. Although urban warfare is mostly associated with CQB we have enough place to manouver around and utilize long range weapons too.

Yeah, it’s rather common and you can combine it with +200% better medkits, which is a good perk too.
It’s much better to have different perk requirements for different classes instead of everyone running only with vitality perk

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Good point
・The atmosphere of Stalingrad. I don’t know what the Russian or German audio is saying, but it has atmosphere.
・The monstrous strength of KV-1. This sturdy armor is invincible against tanks, but it is blunt. My favorite.
・Nerf on SMGs and MGs; it’s good to see fewer Germans carrying MG42s and doing CQB. The rifles are being utilized in this battle.
Bad point
・Lack of tickets on the attacker’s side. Even the good teams usually lose around the third sector because of the bombing formation and the battle with a lot of wear and tear while heading to the front lines.
・Cosmetic items that are too expensive. The shears card doesn’t add up and I don’t see the need to spend $10 for each infantryman.
・Lack of winter warfare. This may be possible with an update. Also, blue skies, while certainly pleasant to look at, are not in keeping with the image of the Battle of Stalingrad.

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