Shame on you!

So Germany does need a buff in the end, huh

Not a damage buff like you suggest. They only have to raise the firerate of the SMGs to their historical values, which are ~450, instead of the 330-350 that they have right now (despite what their stats say, I tested it)

Yeah, that would be enough

And come back to snipe noobs from 1000m with MP-41
I just had a game where the whole killfeed was only MP-41

Jokes aside, MP-28 is okay for a premium weapon but I do agree MP-34 needs buffs

Both FNAB and MP-34 need buffs

The fire rate one

I don’t have the FNAB unlocked but what I picked from dead soldiers, it performs better than the MP-34
Let’s see what @5762269 thinks about this SMG because I didn’t use it so much to give a proper opinion

It does perform a little bit better, but the fire rate is still far from historical

It has 350RPM, despite the stats saying 360-400. MP34 has 330, with the same supposed stats.

It also has subjectively better sights, which have a thinner post/notch setup than the MP34, and covers less screen space thanks to the mag being at the bottom instead of at the side.

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That’s a shame
Does it just get the APCBC and HE?

You have to keep in mind that looted weapons are buggy as still buggy as hell with fire rate and gun handling so what you see when doing that could be vastly different than when you use it yourself.

From the little bit I used mine last night it’s like the PPK but I believe it’s slower firing. Could be the PPK’s sound effect just messing up my entire perception of the gun though lol

It’s also still a placeholder, thankfully

Did War Thunder even?

I got head and eye tracking at one point to try using it in War Thunder but never got it to work with the game. Plus it only works on flat monitors under 24" so I can’t use it anymore anyway.

yes, it does get APCBC and HE.

APCBC it’s like any standard shells in war thunder for Panzers. but it does get the job done ( if your opponent isn’t angled, i mean, this only works for T-28s ). and it comes with overhall acceptable HE shells that works just like the puma in normandy.

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Good, I’m glad to hear it wasn’t completely the shitbox I was fearing it would be.

Working on what I was saying about headshot damage and the nagant pistol might actually be bugged this update- headshots with it are registering a grey hit marker indicating a reduced-damage limb shot.
At least 3 different instances of this too.

No, pistol rounds just don’t OHK heads lmfao
They haven’t for as long as I remember
They might have back in the alpha, but I skipped that

then lmao at the video I’m about to upload of a tk OHK headshotting at like 50m because it actually registered as a headshot

I’m glad you hit a guy that wasn’t at full health)

cope