Let`s get it started, in no particular order:
Menu Interface - We need a separate Soldier and Weapon tabs with added filter and sort functions for easier access to weapon upgrading and soldier management.
Give us our own detailed vehicle info options like in war thunder ( x-ray, showing armor values on mouse location etc.
Assault mode - reduce the initial attacker respawn by 50%, but give increased amount of respawn when they capture the first point , the reason being : too many times the attackers just basically suck and it turns into boring slaughter where defenders are well-fortified while attackers are just killing themselves
Battle for Moscow planes - atm it feels like german CAS is vastly superior to soviet : pe-3 is a straight up downgrade from il-2 , and sb-2m while it has 6 100 kg bombs, it has no gunners, not to mention the fact that its a regular bomber - without the bomber view like in war thunder.
Practice mode - add spawn points near the tanks in order to practice anti-tank weapons, instead of being forced to run for several minutes.
Also put some people inside those tanks- yeah yeah, realism and all but how can you practice where to shoot when its empty.
Artillery - already going to get nerfed so thats good
AI - i know that there are plans to improve them but imo they should be N 1 priority in a squad based game
Tank squadmates - gives us ability so only the player leaves the tank and the bots stay inside, atm they also jump out, try to find some cover, run around and die while you are trying to repair the tank.
More rewards for being an engineer - honestly i hate playing as an engi, just because i am forced to play as one cause no one else picks or uses them as needed. not to brag but i have single handedly turned matches around just because we didn’t have a single spawn point untill i picked the engineer and built one.