so, the devs have announced the upcoming for the custom battles
i got some ideas that could be done as a setting (everyone will love it, unless it turns into griefing):
fully/partially ruinable objects/buildings/trees (forest fires?), that leave ruins behind, but for that devs will have to make models of ruined or partially damaged buildings (please serperate settings for fires, building/tree/trenches to be able to be ruined)
starting a mission with buildings ruined already?
changing or removing gray zones (maybe just around spawns?)
various pre-built objects on map (sandbag menace/anti tank guns everywhere/just some barbed wires and sandbags)
Of course, for example, the ability to limit the number of spawns, the ability to make PVE.Move respawns.Remove the limit on the number of planes\tanks, remove the limit on the number of units in battle (?).
Just let dev go play some other similar FPS game and copy their custom battles.
If all other games do this, it’s probably good to do the same thing too.
Here’s so commend of Verdun/Tannenberg.
/setfillbots
/setsectorpreset
/setweather
/setpermanentattacker
/setfactionspawntimemodifier
/addsquadtype
/removesquadtype
/shootdebug
/changesides
/friendlyfire
/setbotdamage
/setbotshootrange
/settimelimit
/setnextmap
/setweapons
etc.
Providing including bot or not, which sector preset is, weather, which side is attacker, time of spawn, squad type limitation, switch side, friendly fire or not, bot damage, time limit, next map is…
This are all in-match commend.
If want something more advance, see RO2’s server page. You can tweak almost everything. Including spectator mode, reinforcement, maps style, etc.