I cannot understand why it has been repeatedly emphasized that the distance from the aircraft to the supply area should be increased without using the aircraft as a suicide bomb.
After weakening the power of aircraft rockets and bombs time and time again, it is time to start weakening the aircraft supply time right?
Respawn point are where you spawn, it was made to reduce instant kills from spawn.
As far as I understand, resupply points stay untouched.
is ok if resupply point didn’t change
I’m more confused with second change:
What is border line of cap point? This white stripe?
Why they reduced it?
Ya, I don’t fully understand what that means either, sometimes a lot is lost in translating whatever they speak into English.
Your plane spawn if more farback for avoid instant kill by AA and spawnkill by enemy plane, the ammo point is in the same place
Not in this case, on russian it is even more unclear and has 3 different meanings
I’m hoping it means they reduced the area of the objectives to be within the buildings, and remove the ability to cap it by standing outside. (Bunkers and such were getting repeatedly cheesed by this)
it says respawn point bro
this is actually better for everyone, pilots included. lower frequency of ground attack runs, and now it’s harder for someone who just got bombed to jump in a plane and immediately shoot you in the ass, leading to more dogfights, which are actually playable now. it’s a good thing and something quite a few of us have been asking for
Reduces suicide bombing so I’m for it
Well done, Sherlock Holmes!!!
he is russian dude, their language has many ways to say one thing and one thing can have many meanings.
It’s a good stuff.
You just spawn more far than before.
Yesterday, before going outside to burn some stuff because it’s this period of year in France, I decided to make some game in Enlisted.
By the time I kill two plane with a fighter, another enemy spawn and kill me. It was the respawn of the first plane.
More distance and more time is a good thing. And it’s not that big in comparison to the Pacific campaign.
well it is not such a bad change… usually i have too much speed when i bomb stuff or going for enemy plane. now i can effectively kill some speed without making big height adjustments…
This is the way. Good approaches can actually ne made now
well i am more pissed that plane hit registration fix that they introduced couple of updates ago seems to have disappeared.
It’s good for slow planes like stuka
I can get more altitude and makendive bombing more easier
I’ve only seen it increase because of this.
damn,game become more trash.
