At least that one is guaranteed to give us a new map with lots of new assets.
This update is, frankly, quite disappointing. I’m not sure what you were thinking. Adding six jeeps that are less useful than toys—is this really what you consider a major update? My goodness, I have rarely seen a development team show such a lack of effort. Players have been complaining repeatedly, yet this is all you have come up with? With all due respect, unless you offer something players genuinely enjoy, I’m afraid fewer people will be willing to spend money on this. If you wish to earn money from me, at least offer something I actually like, instead of expecting me to pay for something that is far from satisfactory.
Yea its a real nothing burger only trash and nerfing weapons in the worst way possible with no buffs for other guns that really need them…
Why is the Fedorov Avtomat not getting the nerf anymore? It was part of it the last time you tried to balance br5 meta.
If you want to balance things, you should buff the other guns, not make the soldiers weak and feeble.
Because of soviet bias clearly. They dont delete body armor they dont nerf the fedorov.
No one likes controlling a coward.
Five*, and we’re in business.
To be honest, instead of nerfing these full-power rifles, it would be better to improve the selection of personnel for the Assault Trooper and Machine Gunner squads, allowing them more tactical options. Also, why is it that the red points of snipers can never reach 16? Even the highest-level Tier 3 sniper can only have 16 red attribute points if they are a gold sniper. While other infantry soldiers can choose whether to increase their maximum health, snipers cannot make this choice, which is completely unfair. You should adjust it
Exactly and the way they are nerfing the SF rifles is wrong and way to much.
Compared to the so-called bias against Soviet plate armor, I believe the samurai sword, which can be purchased with silver coins in Japan, is a more unfair item. It is easier to obtain and its improvement is also very noticeable. The so-called weak Japan in the forum has the lowest recoil and highest ammunition capacity full-power rifle, as well as the most powerful machine gun and powerful fictional tank in this game. On the other hand, the equipment of the Allied forces has been variously weakened due to bias
Adding XP bonuses for jeep squads and motorcycle squads is completely useless. Their problem is that they can’t get kills. When three soldiers face a squad of seven or even nine, they have almost no ability to fight back—one burst and those three are gone. Expecting a vehicle-mounted machine gun on a jeep—with its limited visibility and limited angles, and which can’t even kill with a single shot—to hold its own against an assault squad or an infantry squad is almost a pipe dream. You should increase the squad size, not the XP gain, because right now no one will bring these jeep squads onto the battlefield.
Allowing you to move fast is nice but a cosmetic deciding if you win the fight or not is way worse delete body armor.
The only change made was to the overheating of machine guns, without adjusting the firing range of vehicle-mounted machine guns. The current firing range settings for motorcycles and jeeps are the most ridiculous. Without a 180° angle, there are various blind spots, rendering those machine guns completely useless and a target for enemy snipers. It’s a meaningless design
However, this fast movement is only available at a low cost in Japan, while the other three camps can only obtain it through rare events and silver coin box draws. This is the biggest injustice, and the slight advantage of plate armor is insignificant compared to this
Fully automatic pistols and military knives, I believe, should be unlocked through scientific research or technological tree progression, and then available for purchase with silver coins. This approach allows for more tactical combinations and is more equitable. Furthermore, plate armor should be made available for purchase by all four factions, giving players the choice between plate armor and skins with camouflage
you have only increased skill gap you fool
this doesnt solve the core problem and its a fact that you developers made a huge mistake by making this rifles too strong and not doing propper testing of all the posibilities
The nerf to 69% on the 1st test server was good enough, now down to 60% is just insane. They should only nerf the vertical and not touch the recoil control & recoil control at all.

