Second testing of the "Off-road Patrol" update

As always.

The Japanese rifles in the game are the only ones without recoil and have the largest magazine capacity. The German, Soviet, and American rifles only have a 20-round capacity. The recoil of the Soviet and German rifles is even many times greater than that of the Japanese one. The Japanese hei rifle is the only weapon that can be shot accurately without the need to stabilize it. If fairness is to be upheld, the recoil of Japanese weapons needs to be further reduced, and the official favoritism of being able to purchase a saber with silver coins should be removed. Due to the enhancement of machine guns, the already powerful machine guns of Japan are now even stronger. It’s ridiculous that you claim Japan, a faction that has always been favored by the game developers, is a weak faction

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Soviets are the ones favoured with the bias.

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Based on historical reality, Japan simply doesn’t deserve to be given a weighting beyond BR3 in this game. Its weapons are trash to the extreme. American Sherman tanks and Soviet T34 tanks could slaughter its tiny, scrap metal tanks without any suspense, rather than having tanks made out of thin air and various experimental weapons still on the drawing board, as they are now. If you really want historical fairness, remove the trial gun vehicle from the tech tree, just like in War Thunder. The Hei rifle should also be based on reality, with a magazine capacity of only 20 rounds

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Why are movement stats (speed, climb rate & turn time) hidden on most planes in second devserver?

But, with 6 people on board, the gunner wouldn’t have any room to move around and shoot. The rear compartment should be empty to allow room for him to move the MG around. That’s while they chose a small number of crewmembers for these vehicles, I think.

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This is just two people per vehicle, because the SAS were carrying a huge amount of fuel, water and stores to operate for long in the desert. Three people is reasonable for a jeep with a MG on the back, as it is now.

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Such as?
I don’t see them missing on any plane

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This is a weird bug that I’ve encountered, at least twice, on the live version (not yet on the open dev).

I don’t know how to reproduce it, but it is fixed by restarting the game.

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Re-launched testserver and movement stats became visible on all planes again. Previous launch only Potez had visible stats.
When switching tabs on testserver those movement stats sometimes load longer that other data like armament or plane description. Maybe something breaks while loading movement stats? Another UI bug I guess.

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“Added matching pants to the zeltbahn overcoat for Germany in the Battle of Tunisia campaign” what is this?

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But it had a 30-round magazine in real life too.

Can someone show me the new uniform for the squad (MG 45 Early)?

i would nerf the shovels as well before doing anything to body armor and broken federov damage…

Yeah, with the MG, but I personally would prefer no machine gun and additional crew members. I never use any squads that have less then four (rider class), and to be honest, I rarely use the squads I have that have four, which includes a couple Medic squads and the universal carriers. If a tech tree Jeep were BR1 with a crew of at least four? I would use it, but not at any other BR level.

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Could you PLEASE add a fix to the bug that causes soldiers to start with what is slotted in their secondary slot? The is secondary weapons for those configured that way, hammers for Engineers, AT for AT soldiers…it is MOST annoying.
It should be simple enough.

Anyone else not getting XP or silver from matches they played? It first happened two days ago, and I stopped playing. Happened again today

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Yeah this happened to me

Happened to me, too. Hope we get credited.