When you kill an enemy, you can find their primary weapon on the ground and pick it up, refilling it from an enemy ammo box.
However, I wonder if we couldn’t take things up a bit more.
I propose being able to search fallen enemy soldiers, being able to pick up ammo, any grenades the player has equipped*, a sidearm if equipped, and such**. I think this would make an excellent addition, particularly to go along with the new saboteur class.
I sort of got the idea from Call to Arms: Gates of Hell, so if you know you know.
*if they’ve already used theirs, there won’t be one to pick up // if they have any of the bags/pouches and extra grenades equipped, then there’ll be two or three rather than the one.
** I think anything more than that would be crossing over too much into the Sabeteur’s area, but I also note that allowing sabeteurs to pick up additional gear (Mines? Secondary weapons? Satchels/bags?) could help distinguish the class more if this was added.
It seems to me that it is worth starting at least with the player drops not the weapon from the first lot, but the weapon that he had selected at the moment of death.
Yeah, I’m just waiting for a moderator to delete it so I can repost it with the fixed poll. Dunno what everyone is talking about with being able to edit one’s posts, cuz there is no button for it on my end. So I gotta take the long route
Not sure what you’re meaning, in this instance, by “promoted”, but yeah, I kinda do need to be here more. I either forget that this place exists or rise that is not just purely for suggestions.