Roflstomp example in Berlin Campaign

Whole Berlin with little exceptions is a cancer, especially those little barns which is impossible to capture if enemy has at least 1 good tank gun and arty

Or maybe cause of Tigers and shitty IS…

One of the ways to solve this is to extend the queue time and start games only if there are enough players on both sides.

But I don’t think an average enlisted player has enough attention span to wait in a queue for more than 20s.

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needs to happen. Or add a minute warmup to wait for people to join.

And fuck their attention span lol

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Or make Ai of the team with less players significantly better but as you said… people like clay pigeons.

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Funny, not my experience at all. I was stomping with jp from the start at almost 90% winrate.

In my view pacific allies have always been the weaker side.

must be the old time zone thing

Average wait time in NA Berlin is more than 1minute since Burning Sky, used to have vets on both side now is a different story

the anti tank guns can you move em they seem to be badly placed u cant hit shit with em
re pacifi the Japanese have not a single mg post lol the dev forget they Japanese didn’t have mg points in-depth artill- anti-tank guns ask u mariens whio stormed ashore in ww2

Has the tide turned?


Seems the soviets are back at it.
Also, what’s the point of this vehicle spawn? It can’t help in the battle in any significant way.
I am not sure if it’s a good idea to have the capture points contained inside the buildings only, it just makes tanks pointless to use.

Though, Berlin maps aren’t the most friendly to tanks, owing to the numerous hardly passable (or straight up impassable) debris.

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Its very much like Stalingrad, 1 side dominates through most of the day than starting from after noon the other sides makes a come back thanks to increase in experienced players.
In Stalingrad Germans do better late in the day while in Berlin its the Soviets.

But still a botfarm if you pick right hour and server.

2 Likes