- Yes
- No
It used to be where confrontation would decide who wins based on who stay on the objective the longest if both teams ran out of tickets. And if a team ran out of tickets they’d still be able to put up a fight as long as they focused the objective better than the enemy.
Unfortunately, now it starts a timer for BOTH teams as soon as ONE team runs out of tickets, and if the team with no tickets doesn’t have majority on objective they just lose. This doesn’t seem like that big of a chance, but that’s until you play a game and realize that the game doesn’t count you having a majority of the objective hasn’t opened yet.
I’m not sure why they decide to make that change, but previously you’d still be able to put up a fight if you ran out of tickets and lost an objective. Your team would still have a chance to the take the objective and give themselves some tickets back, and in the case that both teams are in this situation it would come down to which team would be the first to take 2 objectives in a row.
At the very least make it so you can have majority on an objective before it opens, and best case scenario there should be no timer for a team that still has tickets.