Reverse the confrontation timer reset to what it used to be

  • Yes
  • No
0 voters

It used to be where confrontation would decide who wins based on who stay on the objective the longest if both teams ran out of tickets. And if a team ran out of tickets they’d still be able to put up a fight as long as they focused the objective better than the enemy.

Unfortunately, now it starts a timer for BOTH teams as soon as ONE team runs out of tickets, and if the team with no tickets doesn’t have majority on objective they just lose. This doesn’t seem like that big of a chance, but that’s until you play a game and realize that the game doesn’t count you having a majority of the objective hasn’t opened yet.

I’m not sure why they decide to make that change, but previously you’d still be able to put up a fight if you ran out of tickets and lost an objective. Your team would still have a chance to the take the objective and give themselves some tickets back, and in the case that both teams are in this situation it would come down to which team would be the first to take 2 objectives in a row.

At the very least make it so you can have majority on an objective before it opens, and best case scenario there should be no timer for a team that still has tickets.

3 Likes

There is no ability ingame to chose which game mode to play within squads.

Before this update I’d often desert due to the horrible match-making spamming this mode.

This recent update just made the mode more entirely depressing.

So many players never understood how the end of this mode worked that changing it will only make it more confusing. I feel like they need to have some text appear on the screen (not the center of it) telling players what to do at the end. Can’t chat it to console players…

I agree it was a bad change.

I’m a bit confused on this game mode myself, I’ve lost matches before even though my team had more objectives captured than the other (and both teams were out of tickets). This doesn’t seem fair to me. It should always go to who ever holds more objectives if no one has tickets.

I dont understand confrontation anymore.
It used to be ok, a team runs out of tickets, and loses.
But since some time, suddenly both teams have their timer start at the same time.
And then somehow I always lose.
No idea why or how it’s possible that both teams run out of tickets at exactly the same time in every confrontation battle that I play.