Revamping the Mortar Squad

So something I would like to see, especially through the implementation of Mortar nest fortification: Built by engineers in Mortar squad , and possibly Engineer Squad Fortification: Guard Tower as well, is to allow your AI with mortars to target an area that you specify through the use of binoculars! This way you could act as your own spotter, and order explosive or smoke shells with more precision.

Before anyone says “just use radio operator artillery” using this method on a mortar squad would come with its own unique advantages and disadvantages.
Advantages:

  • No circle warning players its coming in.
  • Higher Precision
  • Can switch between smoke and explosive without having to wait at least 2 full minutes
  • Can be fired in a suppression way over time to keep the enemy at bay.

Disadvantages:

  • Limited ammo
  • Must have a line of sight to the enemy with the use of binoculars.
  • Can be taken out by a multitude of means
  • Must be used in an outdoor location (in comparison, Radio Operators can hide in a building all game and never be exposed.
  • Still is audible, so players can potentially track down a mortar nest to kill it. (Whereas Radio operators don’t.)
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