No - because most of your infantry on the beach invasion maps have all their MG’s emplaced so NO MG’s in their infantry squads and NO STG44’s
you get 1 “proper” infantry squad for the 1 panzer division there… 1 more for each of the 352’s regiments, each to be used just once per game…
And while you get that, the allies get 10* times as many allied tanks as Axis (no axis tanks at all on any beach invasion game - thanks Operation Fortitude! ), Garands for all, there’s no Axis air support at all, and reduced ammo for all Axis forces due bombing on supply lines.
The jumbo and panzer 4 are almost even. What’s not balanced is the anti-tank capability of the infantry. The PIAT out classes the tiny Sturmpistol. Sturmpistol does 0 damage against the Jumbo and half the shots on other tanks don’t work. The PIAT manages to blow up a panzer 4 in 1 shot.
Irrespective of the balance discussion, and the fundamental fact that the Jumbo was not even available for the Normandy Campaign, what is the rationale for your comment ?
Are you just trolling the thread or are you genuinely ambivalent about any accuracy or authenticity in relation to a game purporting to be representing a period of WWII, and then being blatantly inaccurate about the content included ?
Why? It’s main feature was mobility so I don’t understand what you mean.
Also your discussion reminded me that during landing US soldiers had their weapons packed in bags to protect them from water. It’s quite interesting and surely demoralising for the troops, to not be able to use their weapons while being shot at. (I don’t want to participate in the discussion, I just wanted to share this.)
I my previous “Jumbo nerf or replace” topic, I was sent to the hell, cause I dared to say anything bad about Jumbo I glat to see, that the people are more tolerated, well mannered, well behaved than below my topic
jokes aside. Jumbo is cause real troubles sometimes. And the frontal armor durability is way above the good/normal and soo f*cked up. As you videos say so.
1 more thing: Why is that visual Bug is still there? You know…when an enemy tank aiming at you, but the turret is looks like sideways and turned left or right 90°? None of the devs noticed, that is something aint right,
Anyway, I would happy to see some balance for Jumbo armor penn.
As a german player, I would also love to see Ju-188 and also 250/500lb bomb balanceing/nerf in near future.
Jumbos are pretty easy destroyed by Pz. 4, lol.
I don’t know what problems you have with american top tanks - they’re most times food for my Pz. 4s.
But I have seen a lot of bugs (?) with Jumbo - a lot of explosives just can’t damage them properly: 250kg bomb exlode over them and do no damage, Sturmpistols just do no damage from any side and angle, explosives kill them pretty randomly even if you through pack their roof.
But can you imagine berlin? soviet assault squads with 7-8 smgs and 1-2 lmgs dependig if its heavy or light rifle section… Volksturm running weapons made by bicycle or only with panzerfaust. and ofcourse luftwaffe… oh my gud…
Not having to fight a Tiger tank even tho there was a Tiger tank present would still be a 100% historical accurate battle, because it would just mean it wasn’t there at that specific place, and since a Panzer IV was more common, just having Panzer IVs instead would make for a much more believable setting, since if the “Tiger” tank was the final unlock, we would see way too many Tiger tanks to be believable.
NOW HOWEVER, this logic of “still 100% historical accurate” can never apply to a tank that wasn’t present to begin with. And if a Tank gets added that was relatively “rare” to counter something that didn’t “exist”, then the game gets alienized, and loses its immersive touch.
Facts are:
-Panther vs Jumbo will lead to a much worse gameplay than PzIV vs M4A2-76
-Jumbo vs Panzer IV will lead to a extremely bad balance
-Only Pz IV vs M4A2 will give the game the immersive “touch” to make it believable.
unbalanced armor?
therefore being able to survive multiple punishment.
german tanks, not so much.
averange engagement chances:
for that reason above, unlike german tankers, you don’t need to be a good tanker. you can strictly survive even if they shoot you withstanding even a couple of hits.
with any panzer 4, you are dead " meat ".
crew survivability.
even if you manage to land a few shots, you are just gonna kill a few members. and he can replace the gunner much faster than your reload spead.
german AT sturmpistol makes no damage what so ever.
while the piat can 1 shot any PZ IV.
i don’t know, you tell me what problems there are?
All those freaks that think this setup is balanced should get their right to breath removed.
IT IS without a doubt unbalanced, you can not argue with someone who has no ability to even apply simple logic, this is so insane my god, why are ppl like this?
the reason why we don’t see @5762269 around anymore, or any other major member from the alpha, is because alot of them left when the Forum fox it self, said: