I would like to suggest removing the killcam from the game.
While the feature can help new players understand where they were shot from, it often gives away the shooter’s exact position, reducing the importance of concealment, flanking, and tactical positioning.
Enlisted is at its best when players must rely on awareness, communication, and observation rather than receiving immediate information after being killed.
Removing the killcam would:
- Improve immersion and realism.
- Reward good positioning and camouflage.
- Reduce the amount of information given to eliminated players.
- Encourage more tactical gameplay.
As a compromise, the killcam could be disabled in certain modes or replaced with a more limited death screen that does not reveal the shooter’s exact location.
Thank you for considering this suggestion.
2 Likes
absolutely agree - especially since we are able to mark enemies/locations AND tell the team in chat that something is up → so essentially actions that actually involves/promotes TEAMWORK; whereas the killcam only serves the hurt ego of a single player and promotes revenge killing that requires no skill nor any situational awareness and punishes others for doing things like flanking the enemy…
3 Likes
Or it could be an option in the settings. It’s like how in some games I turn off the crosshair for immersion. Sure probably every other player is using them and maybe I’m a little disadvantaged, but at least I can play my way
I certainly would like to have it off.
This would only help greyzone campers
4 Likes
It’s a mechanic that turns a turkey shoot into a duel, flanking really isn’t hard and the kill cam rewards patience by punishing people who engage at in opportune moments. Also it prevents snipers, tanks, and AT guns from going unopposed in the greyzone.
3 Likes
This serves primarily to aid passive snipers and for that reason i vote no.
3 Likes