Hello guys I’m here to post a suggestion of removing the bounds that limit you from pushing for both the attacking and defensive side. The reason why I say for this addition is that it allows for further flanking for both allied and enemy teams and allow the teams to deal with problems such as tanks lobbing HE from behind the current bounds.
Though some problems may arise such as spawn camping to which I say make it like war thunder to that the enemy who is behind enemy lines for longer than 50 seconds is now pinged to everyone on the map kinda like with War thunder when someone is near your spawn
Brother, I want the freedom to move around the map, especially on the defensive side which heavily limits you like I want to do a counter-attack or actually throw an explosive pack near this pesky tank lobbing HE from behind the bounds. The only counter to a play like this is either a plane or allied tank which is In his line of sight.
The same thing for the other side when you’re attacking only a tank and plane can deal with an armored vehicle or fortification which is behind enemy lines as troops walking on foot will die slowly from bound damage.
Potentially what they could do is make a sub-group of airborne soldiers who are able to walk past enemy lines. kinda like how real airborne divisions sabotaged logistics behind enemy lines