so, just like players in a team, bots are able to spawn onto other AIs.
i’m not entirely sure if it works the same way as player, but it’s much worse for bots.
problems are;
- it’s unrealistic
why?
well, the video speaks for it self about what’s all wrong:
( starts from 27 seconds. from 0 to 27, it’s just a brief context of what was happening prior to that moment )
( yeah we don’t talk about me using a drum ppsh in single fire. i don’t think i can explain that or what’s wrong with me but that’s beside the point )
- remove the spawn protection when bots spawn onto other bots
makes 0 sense.
feels like rally point protection that lasted 8 months post open beta all over again.
it makes you waste bullets when the soldier can actually return fire and kill you
and as far as it goes for the spawn_on_friends,
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players or bots shouldn’t be able to respawn directly on the point
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bots shouldn’t be able to spawn on friendlies when those are being fired upon, or in a downed state.
as much i understand lone fighter is not a priority, some care would be greatly appreciated.
( especially since those screw up my or any mods in general )
thanks to devenddar, i was able to find a workaround for mods, but customs lone fighters of pure LF aren’t made with or around mods.