This is just annoying, arcade and it gets in the way. Once I down someone I don’t need all the popups, I can see where the bullet goes and what it hits. The skull particularily take up so much space I can hardly see the guy next to the one I just killed, how about having it removable as an option?
Furthermore, I consider that the killcam must be removed.
8 Likes
I agree and disagree. I like the icon, its just when I am looking and/or aiming in that direction, I want them to fade away. I have died by not being able to see my next target after I have killed one.
“As an option” - How do you disagree there then?
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Or, make it a HUD icon just like the red “X” when you kill/down someone? In this case, it should be appearing UNDER the crosshair, since the visual there is already occluded by the weapon anyway.
Anything that would prevent it from obscuring my vision would be good. At longer ranges it completely blocks enemies from being visible.
4 Likes
yes please! use skull for dead squad members, not for your kills. wtf. we already have the red hit marker and the kill feed
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The UI should be definetely configurable and less cluttered
What part of “as an option” did you not comprehend?
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Sincerely apologize. I guess it was the “as an option” part. 
Removing my comment.
1 Like