Devs don’t play their maps, we all know that. But no one deserves to play on this trash map.
Why is this so bad? you waste 80% of the time looking for the “caves” that give access to the capture point, to make a rally.
This map is disgustingly bad
Devs don’t play their maps, we all know that. But no one deserves to play on this trash map.
Why is this so bad? you waste 80% of the time looking for the “caves” that give access to the capture point, to make a rally.
This map is disgustingly bad
Second to none for completeing Arty, Mortar or grenade challenges though 
Complain less, play more, then you will not have to search so much…
Yep, this map is all about caves. Either you already learned where to build rally so your teammates do spawn exactly in front of tunnel leading ro objective, or you loose.
Extremely repetitive, boring shtt design. That’s why I really don’t like this campaign at all. I do like only maps without those Tatooine holes.
That probably won’t help. The map sucks hugely.
This map need to be reworked, On 5 point to capture, 5 or 4 of them are hole. They are boring af, they should let only 2 hole and the 3 others point something other
Every hole is boring once you’ve been in it. This map is just annoying and nothing else.
…


I like the map. But problem is not map problem is pathfinding. They need huge ai rework
i agree
and allies tunisia right now is a bunch of worthless retarded people.
now we have italian paras landing inside the hole.
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Khakif problem is that most of the capzone are caves who are too much exploitable using mine,rallypoint and flamethrowers
It need new capzone outiside the cave