You should know by now. You are not so new to the game.
Never have faith in Gaijin at all. They always most likely disappoint you
Truth!
I know exactly what you mean… when I play BRII, I don’t feel that outclassed by BRIII, same when I play BRIII and meet BRIVs… but as soon as you get King Tigers, Jets, experimental ARs and every soldier carrying an automatic weapon it feels like I’ve turned up at a gun fight with a shiv I made from a toothbrush.
Make BR6, isolate BR1 and BR6 to +/- 0, and job’s a good’un.
Everything but BR6. BR6 is probably the worst idea this playerbase has come up with to date.
Was that aimed at me? In any case, BR2–3 is stable given the widespread use of SMGs and LMGs, but BR3–5 tends to be a surreal, nonsensical mess thanks to matchmaking.
Honestly, BR6 isn’t a crazy idea if you think it through properly. I don’t think BR6 needs that many new weapons; maybe they just need to reorganize what we already have
Probably BR4 should stay grouped with BR3 and BR1 with BR2, semi-autos with 20–25 round capacities, alongside 50–75 round SMGs could be the new flags of that teorical BR (which could be a new BR4 or a new BR5)
Option 1 could be moving what’s currently in BR5 up to BR6, and put those high-capacity semi-autos into BR5 alongside the existing BR5 SMGs, while moving assault rifles to BR6. Vehicles and AT weapons wouldn’t need many changes if the existing lineup were just reorganized, that including jets obviously
option 2, as you mentioned leaving BR1 alone it’s a viable approach too, would be to introduce new items into BR4 while keeping the current BR5 lineup, but this would require shifting the existing gear down a tier: 5-round semi-auto rifles could move to BR1, 10-round fixed-magazine models to BR2, and the current BR4 detachable-magazine rifles to BR3. The same logic would apply to other equipment; for instance, the BR2 LMGs are already somewhat lackluster for the BR2–3 range, so they would actually see more use in BR1. Overall, BR1 would become much more varied and fast-paced, yet isolating it would actually make a better experience to new players too
Now that’s a name.

Very fitting to go with the plane.
Bro even looks like a chad. You got an W person. I’m currently trying to get a Gunther for my German assault squad so he can join Hans.
Very easy aircraft to land good at dogfighting its better against infantry since the bomb and the ammo are better against infantry and other planes however its worse then the Soviet Premium when it comes to ground armored targets but still its much better then the Soviet Premium variant that is even one BR higher… so yeah in a long time there was not such amazing reward.
Wrong.
The HE ammo in its cannon makes it EXTREMELY good against planes if you can hit it… also can get minor splash against infantry… AP rounds can really only pen the tank if you’re directly top down which could result in a lot of pancakes… and is not convenient as you need to get in the position every time.
Please, do not give its cannon AP… it’s useless anyway.
I like the zuckerman , I test it out and you can pretty much slowly kill tank since it use molotov fire and not flamethrower fire.
Love it tbh.

Triple molotov and the new bottle launcher make a really toxic combo
Yeah looks toxic xD but sadly I had no time to play the event after the plane too much grind xD
After a direct hit from the Molotov launcher, it seems like grenade launcher explosion damage is also being applied. Is this intended
It’s weird that the Molotov launcher deals the same explosive damage as the grenade launcher.

