Reduce Fedorov damage

Tell me about it…

no just remove recoil multiplier, let evey weapon has real recoil instead of hidden buff

2 Likes

Instead,it needs to be increased, for its rate(600) and ammo(25), and for the 6.5mm arisaka, its recoil(16/5) should be increaseed to (20/10) and even higher

Even if it is a “fantasy setting” there is still logic to abide by. The Federov fails to fit the definition of Shotgun, SMG, or Assault Rifle. Thus the only logical categorization is Automatic Rifle. So, Rifleman. And in all honesty that’s simply BUFFING the gun taking it from a 4 man to a 9 man

of course I want fedorov for 9 people, but… It is better not to touch its characteristics and make its sound normal. By the way, there is a normal sound mod for it, ears wither from use

It’s too powerful as an Assaulter weapon, yes
However, plenty of weapons with OHK or similar TTK are already in the hands of Riflemen. What’s one more to the pile? All I ask is that an Automatic Rifle not belong in the hands of the SMG class
Shoot though if I wanna be REAL petty, sucker’s a BAR analog through and through and would make a great BR III LMG for someone like me with a little time in Sovies and a LOT of time in US

Its a smaller mag and the recoil is higher than the AS44. Therefore higher damage. I don’t see any issue with it.