Often I find issues with how vehicles and soldiers react on different parts of all maps.
Tanks seem to get hung up if there are slight ditches or rocks they need to traverse…not at all logical.
Motorcycles can’t handle mud, shallow waters, bumps, slight inclines, anything really which is confusing to someone who owns a motorcycle.
And soldiers being brought to a near stop running through longer grass…bushes and such I get, but long grass?
I think movement modifiers need adjusting…do you agree? Yes or no, please give an example as I am curious.
- Yes
- No