The Japanese camp became a joke in the test server because of the unreasonable game mechanics and the disadvantage of the US camp’s weapons being superior to the Japanese in all aspects. The US military has too many manpower and occupies too many points too quickly, and I am very skeptical of your work. Relying on maps to distinguish levels is really terrible. Obviously, I have more experience in game balance design than most people in your studio. If you need my help, provide an email so that we can discuss it in detail
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