Rearm from APC

  • Yes
  • No
0 voters

I suppose this has been suggested before, but it would be a nice option, to treat an APC like an ammo point.

6 Likes

in my opinion, no.

because it take away from the riders which do have ammo boxes attached to the bike ( and hopefully, to cars as well ). which they should get logistical vehicles to support.

the ability to spawn soldiers in of it self should be already enough on apcs though.

4 Likes

It worked very well in H&G and didn’t remove anything from smaller vehicles (kubels, motorcycles, ketten…) though.

Yes I know H&G ≠ Enlisted. But it’s the closest comparison we got.

To be able to resupply from apc is a great idea, perhaps people would spawn them more.

I’d add a medic crate to them WITH ammunition crates to sweeten the deal.

7 Likes

in my opinion, NO, if you want rearm, take biker squad, drop from air using radio or build with an engie, instead give them the option to have medkits

No, but jeeps/kubels/gaz64 with ammo box would be epic

2 Likes

why should cars get ammo boxes but not vehicles dedicated to taking infantry to the frontlines… looking at this again they are quite literally the same thing except one is usually just shoved straight into the objective with no care so why should it get something like that???

this makes absolutely no sense… they all get destroyed with random bombs anyway as we all should know.

medic refill?? What?? That would take uniqueness away from the medic bro!!!1!1!1! what a stupid argument.

Bikes are useless along with the ammo call ins and so is using engi for anything but a rally point.

such statement is so wrong on so many levels.

that goes even beyond to what i originally said.

but to reiterate, bikes aren’t the same thing as APCs.

and it is worrysome that you can’t even distinguish the differences.
although, can’t really be surprised as i can safely assume, you have no idea what you’re talking about.

let alone even used extensively bikes.

but, apcs aren’t the same thing as riders.

riders are mostly for shock troops and play a key on speed and, recently, mobile replenishment.

apcs, are a mobile spawn point which sure, do have an advantage because of it combined with large pool of soldiers. or generally being more " armored ". ( in it’s current state )

except in theory, medics should also get their dedicated vehicle.
which provides medkits.

as the say goes, you shouldn’t have a jack of all trades.

else, that would become meta. :slight_smile:

all have and should have, more or less drawbacks as standard rules.
which should be followed.

the only thing useless, are those who can’t use them properly and lack of any strategy with them.

likewise, X would become useless if Y could fill more roles.

which, Y would become the problem of doing more than it should.

and apcs shouldn’t have a feature that bikers got.

2 Likes

You can assign 4 or 5 people to the cavalry.
Then, the motorcycle can be given a higher CD (cooldown) for its revival ability.
This way, the usage frequency of the motorcycle can be increased.

The reason why the motorcycle is not useful is that it only has three people.
Increase the number of him by 4 or 5, and also enable the motorcycle resurrection deployment.
Increase the cooldown time of the resurrection to a higher level.
For example, 20 seconds or 30 seconds, and perform the resurrection once.
This can effectively increase the usage frequency of the motorcycle.
Giving the truck the ability to replenish bullets is also logical.
With a truck fully equipped with people, are there still a few boxes of bullets left? The two of them can exist simultaneously.
In this way, players who are more dedicated to serving the public can become part of a more cohesive team.
Player resurrection points Truck resurrection points Motorcycle resurrection points
One player can create 3 types of resurrection points
Players who enjoy fighting can focus on combat
Regarding the medical personnel Currently, except for newbies, there are no medical personnel at all There are medical boxes in the truck, which makes this mechanism of medical boxes valuable

The sidecar motorcycles used during World War II could comfortably accommodate seven people.
I have real photos, but I don’t know how to upload them.
It should not be difficult to find similar photos either.
Although I believe that the capabilities and functions of the motorcycle should be enhanced in order to increase its usage frequency.
Of course, all of this is decided by the officials.
They could simply give up like this.
Do nothing
Let the motorcycle remain unused.

Hope all the players have good luck!
Well, that’s it…

i dont even know why they went with motorcycles if they filled very specific niches such as reconnaisance etc not dictated by current gamemodes, cars made much more sense

The big problem I have with the motorcycle combinations is that they are extremely difficult to drive so they have limited mobility and limited functionality as a consequence it’s not the size of the squad that bothers me at all in fact I like the smaller squads myself

2 Likes

If you don’t need a sufficient number of people,
you can remove a few of them to form a small team.
However, if it’s just a 3-person team,
for most players, he is like a thief of the number of soldiers.
He will quickly steal the number of soldiers belonging to everyone.

Having fewer soldiers lost means fewer tickets lost so I’m not entirely sure I follow you?

Having a larger squad means you’re usually giving the enemy more kills while costing your side.

A smaller section means losing fewer soldiers typically per time.

I’m usually very careful with where I place them so I don’t usually lose that many of them because I’m not controlling them if you follow.

I just generally prefer smaller monochromatic sections.

As this thread is going slightly off topic, I vote no for the same as Erika. Xxx

Engineers should be able to fortify vehicles with ammo boxes and sandbags and medics should be able to place medkit crates on them as well. Tbh it would be cool if engineers could add field modifications to certain tanks like fortifying with sandbags (maybe they add a few mm of armor) and attachments like hydraulic bulldozer buckets or mine-clearing flails (in practice this would end up being used as a vehicular melee weapon tbh lol). Or even just allowing some guns to be towed would be nice. At the very least APCs should have more logistic utility like providing ammo and medkits imo, but let other players get the points for it to prevent apcs filling all support roles

I doubt it would happen but i think its a neat idea