Randomize the speed at which the bot reacts to grenades

When you throw a grenade, the bot throws it back at you with tremendous speed. When throwing a grenade, you must hold it until just before it explodes, or you will surely be thrown back and die. Sometimes they even throw Molotov back at you. I can’t figure out how on earth they do it.
Can you make the bot’s reaction speed a little more realistic?

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They count as grenade until they hit ground, soo i guess bots intercept them mid air and throw back?

2 Likes

I can’t believe what I see either.
Molotov should have shattered and burned the moment it hit the ground, but after the bot animated the throw back, my unit caught on fire.
Like well dried firewood.

2 Likes

I endorse this idea. It would be more realistic and immersive if we could see more randomized reactions against various cues. Running away from grenades is certainly one of them.

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