Do you know that moment when you’re waiting for rally to be available because there’s enemy/fight nerby, then it becomes available for micro second and turns gray again? it is frustrating to me, very often i have to mash space in order to spawn.
How about to make player spawn immidiately if rally is selected and spawn is available?
Rallies should also allow it’s creator to skip ahead in front of the queue when spawning, this in theory would incentivize other players to build rallies if they wish to not wait
I will try to keep on suggesting, even if I know it falls in deaf ears, maybe just maybe a helper or a dev might pay attention, even if it’s a single decimal percent, I’d push my opinion
some helper actually did respond to that the other day and the answer was negative, so your dedication may end up in vain, unless you’d rework your idea somehow
Last helper answer cleared this, rallypoint are universal for all the team and no restrictions or priority get added in future, dev now are only working on standardize rallypoint distance from the cap