It is premature for a early beta game like this, who’s dev’s did virtually no homework on ww2 history, but it should help greatly at some point, or show in greater detail the fruits of lazy effort.
We’ll be the first to bury it by simply commenting on the developers’ actions.
Just talk about how the developers balance the maps, how perfectly they create ability points for premium squads. How quickly they react to problems and how much the game breaks because of minimal changes.
One could go on endlessly listing the things that simply don’t work in this game, without mentioning what needs to be introduced.
And what didn’t need to be introduced (thank you modular repair system).
Let’s remember full access for the Pacific and Stalingrad…
This game isn’t ready for Steam yet but it’s pretty close. Before anyone has anything negative to say, look at No Man’s Sky release and Cyberpunk 2077. Those games had a much larger studio, budget and all and completely bombed. I see Enlisted having a better Steam release in it’s current form than those two games.
Unpopular opinion, but I think this game is going in the right direction for a steam release but it’s just not there yet. As previously said, I think the community will just bomb the reviews with all our complaints and not give the developers the credit they deserve.
We have a good foundation set right now with improvements to come; a steam release would just be a nail in the coffin for a new player base because everyone just complains about everything.
They better fix most painful bugs first like bipods or HE explosives not doing anything or wonky ai that is useless at close range but when at range it can shoot you through really bushy foliage, silver economy is really bad especially for new players, they need to make Stalingrad to appear less frequent since you are forced to play that 80% of the time as the Axis.
they have to allow early game progression to happen quicker for new players. BR1 should be new player only and fill in bots instead of pushing them to BR2 or pulling BR2 vets down to BR1. This allows many games and hours for players to learn some basic strategies without being subject to mid-end game mechanics that are overwhelming based on the maturity of veterans and their eagerness to abuse the new players. In the game’s current state, this will make the most difference than most other bug fixes and adjustments.