Put Chevrons by a person's name in the killfeed when player controlled

As stated, I think having chevrons next to a person’s name in the killfeed can help easily identify when that is a bot or a player. Simple and easy way to discretely display players from bots!

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i approve even if with passing time you can say +/- accurately if you kill a bot or a human. (bots and humans player don’t move in the same way)

If him have an lmg is a human player :rofl:

3 Likes

This!! ^^
:rofl:

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I disagree with this suggestion. I don’t want an indicator for whether something is a bot or not, it’s a metagame tool that doesn’t serve immersion or create a positive game experience.
Effectively all the “bot” kills will feel less significant, and players will be incentivized to camp even more than they already are.

I prefer having every enemy feel mostly “the same” level of threat. I believe that is the intention.

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Yeah I don’t know if I can agree with this. For me, I like not knowing if I killed a player or not. If I knew I killed a bot with 100% certainty, it wouldn’t feel as meaningful to get that kill. Ignorance is bliss so they say.

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