Progression changes?

We are also currently working on a big update in the progression and specialization system of your squads and soldiers. We will introduce new ways to obtain rewards and to be able to customize your squads. Some improvements will lower the random factors and give you more control of progression.

We explain more about the topic in a separate devblog on the metagame of Enlisted.

Thoughts?

dissecting this:

Seems to refer to orders and logistics

not soldier customization, but squad customization?

yes please

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Spat out my coffee when I read “the swamp location” lmao

Good on them, when I complained about getting goobered by bots before even approaching the point to my friends this was the map I was on about.

Also the reduction in randomness when it comes to the progression they’re talking about, I appreciate greatly.

Just hope they rotate the B point 90 degrees on that one, as it was advantagous to one side due to that side getting a high wall, to hide behind when approaching, while the other side did not.

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It was the fuckers in the brush to the right of the concrete emplacement, hell the entire treeline behind it would be plinking people on the approach through the trees and bushes.
I see what you mean with how it’s tall on the side facing C though, just never had an issue with that part specifically myself.

Maybe finally we will get proper range for flamethrowers ;p

Other than that - we will see what we get in that “big update”. After “upgrade crisis” with the one we had some time ago I would rather wait before getting too excited. But I must admitt, it sounds a bit promising.

Rotating that side to the bushes side would also solve most of those bush issues.

For me there were always people charging from that side, and you cant climb up on it, forcing you to go to either one of two staircases, making your approach to them very easy to predict by them.