Hello. I’ve noticed some frustrating trends growing. As people are getting to know all the maps, it is becoming clear that both tank and infantry spawns can be very effectively locked down.
For tanks, they all spawn in the same place, very close together, & usually with very few possible ways to go. They should be spread out a little bit. Give them at least 2 spawn locations, like infantry, and a bit more space. Sometimes they have just 1 location, and spawn is so small they’re touching.
With infantry there’s stuff like blockading with vehicles or other similar behaviors, but they’re rare because infantry can just spawn somewhere else. Vehicles can’t. Please let them.
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Agreed, tanks usually have a set tank lane that they MUST drive down.
And I’ve recently started learning them for each map so I can just place anti-tank mines there. It’s nasty, it just encourages grey zone camping further.
(Not that AT mines are particularly useful, they only really have a purpose in that spot)
What I’ve seen the most is some engineer just placing an AT gun in a spot where it can look down that tank lane.
I understand the idea of the tank lane: It’s supposed to make tanks fight each other first - rather than just farming infantry. Just like airplanes are supposed to duel it out before farming ground targets.
EXCEPT airplanes can still omit that if you time your strafes carefully and circle around observing the enemy plane. But tanks? They get stuck on a small pebble, and so they usually have to drive in the road that’s intended for them.
And if your enemy knows that…