Alright, so how many rounds does it take to overheat? The Flakpanzer I already hits nearly half its heat after one magazine.
Will this AA vehicle have the same cooling system as in War Thunder, or will it overheat even faster?
I’m worried these high-tier vehicles will start overheating and need half a minute to cool down before they even run out of ammo.
Some people think 30mm×2 isn’t a big deal? If you’ve ever played with the Soviet AA 25mm cannon, you know what kind of damage it can do - 30mm×2 is even more insane
As for the firepower of these vehicles, I’m imagining something around the level of the Flakvierling 38, which was mass-deployed in older versions for anti-infantry roles. What do you think?
For those who don’t know, the Flakvierling 38 that engineers could easily build back then was extremely powerful against infantry. It had the firepower to turn an entire squad into mincemeat in a split second. You could place it in positions with good lines of fire and easily reposition it, which made it one of the most hated defensive emplacements. That said, if it’s mounted on a tank, I don’t think it will be much of a problem.
For a perfectionist, ever since Ferdinand was introduced, I’ve felt uneasy about the Tiger tank crew always having one extra member. There are many similar cases like this; I hope each crew could be fixed to a specific vehicle and have a consistent number of crew members and I hope you understand what I mean.
The biggest problem is the best SPAA is P2W since its the best one that can be added and its behind pay wall… the situation is like with the US Jet right now. Pure P2W mechanic.
Finally I hope there’s an event for all faction or at least the one that didnt have premium at least. I will definitely add these to my lineup once i get them.