I am not entirely sure what made you uncomfortable, but if I offended you, I apologize.
However, I am not quite sure what you mean by “StuG 2.” If you are referring to the StuG III F, it was buffed from BR3 to BR2 in the last patch (which is great news for German BR2 lineups). On the other hand, if you mean the Sturmpanzer II, I agree it is unfortunate that it was moved from BR2 to BR3. That being said, its firepower is simply too overwhelming for BR1 players who have just started the game, so it is hard to say that this BR adjustment was wrong. New players lack game knowledge, don’t know how to position themselves, and don’t even have proper anti-tank weapons. If an experienced player uses indirect fire from a great distance or a blind spot to one-sidedly slaughter them in the open with a 15cm HE shell—which is practically equivalent to an aerial bomb—they wouldn’t want to play this game anymore. I never really cared about that vehicle’s BR adjustment and didn’t even know there was a vote, but I don’t think the adjustment was unfair either.
As for the KV-2, while dealing with it might be effortless for players skilled in CAS (which you claim is just “cheating and score farming”), can’t BR2 ground forces face it now as well? With the last patch, the tech tree StuG III F—which has an excellent gun—was moved to BR2, giving German BR2 lineups a highly capable anti-tank option.
Furthermore, I don’t understand why you claim the KV-2 is overpowered. I also found it baffling when it was down-tiered from BR4 to BR3, but looking at the bigger picture, it doesn’t break the overall game balance, does it? As I mentioned, German BR2 can now sufficiently deal with any BR3 tanks from opposing nations—whether it’s a KV-1, KV-2, T-34, or Sherman—thanks to the StuG III. Even before that, it was still possible, albeit limited, with the Marder. Of course, I won’t deny that this specific vehicle narrows down the choices for other tanks. However, since the Soviets don’t have an decent AA tank like the Kugelblitz, shouldn’t it be perfectly viable to attack them using CAS or paratroopers? Granted, German BR2 players still have subpar infantry anti-tank weapons. The GrB-39 has excellent penetration, but its post-penetration damage is so minor that it is much trickier to use than the Soviet weapons or the American M1 Bazooka. But isn’t that an issue the developers need to address by adding new weapons in the future?
Additionally, the recently added ISU-152 was placed at BR4 because of its faster reload speed compared to the KV-2, slightly thicker armor, DShK HMG, and APHE shells. Given this, arguing that the KV-2—which has a slow reload, only one shell type, no machine gun, and a commander who can’t even turn out of the hatch—should be rolled back to BR4 makes little sense. If you genuinely have a grievance with that vehicle, stop whining to me and make a legitimate case to the developers. I won’t stop you.
Finally, do not assume that you are the only one spending money on this new anti-aircraft vehicles. As a long-time player who frequently plays German BR3 to BR5(of course BR4), I am glad that strong AA equipment has been officially added. However, at the same time, it is true that being located in BR3 brings unfairness to BR2 users. That is why I plan to test it myself on both the Dev server and the Live server, taking it into BR3, BR4, and BR5 matches to engage jets, while also testing it against lower-BR propeller planes, ground vehicles, and infantry to see firsthand just how powerful it is.
Based on the reasons I mentioned earlier, I will cautiously predict that there is a high probability many other players will also come out and say that this vehicle represents excessive firepower when facing BR2 players.

