Since they refuse to give us more possibilities for structures even though models exist within the game, but the structures do not last too long to protect you, so here is a suggestion that may be a patch: A new high-ranking perk of one or several points that increase % durability and resistance to explosives, for those crazy defenders looking to protect an area at any cost in the engineers
I think this has been discussed at length since the start of the game. The simple fact is that you can’t magically abstract a sand bag to withstand several kg of HE present in a typical Tk shell, not to mention the currently available 50+ Kg bombs. Despite the ever increasing gameisms, some aspects of the physical world must be maintained. The Engineer constructs fall into this category.
IF the game was slower, you would have time to build / rebuild.
I would actually argue for the removal of any build points etc… since its so easy to destroy structures. The build point pools seems to be some obsessive hang up from other games.
ok, I was giving an idea for help
I like the idea of making engineering architecture a little stronger and more fun.
It bothers me that I don’t have much time for architecture, though.
For Demolition mode, it would be fun if we knew the next point to defend, so we could fortify our defenses in advance at the base before we are attacked.
I wish the invasion mode also knew where to defend next.