So I know in the default vanilla game custom maps, the AI knows how to navigate around buildings and stuff, but in custom modded maps they literally will walk right into a wall when told to go to a point that is on the other side of it instead of navigating around it, could you fix this?
also if you are wondering what modded map this is? it is this:
https://sandbox.enlisted.net/post/f1UCdMG6GjaQVzDZ/
Hi,
You know we have a CBR website for bugs. Post it there, please.
Bots move around the map and avoid structures and objects because of NavMesh.
It’s because author didn’t rebuild NavMesh. He can do it by adding battle area and then press one button in Toolbox.
I don’t know, but it doesn’t really look like a bug. And I wouldn’t really like to see NavMesh autogeneration.
Because it will be annoying for modders + you will need to wait much more time for join to map. Especially in large maps. About annoying… I mean that I will unable forcibly config bot paths the way I want.
Maybe only as option in custom matches settings. But probably it will be a bit hard to code + you still will need to wait when NavMesh will fully generates.
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