Please Fix The Prone Animation

nothing serious but will improve game immersion.

can the dev fix the character model by making the character model able to aim low while proning

currently the character model can aim high while in prone but cannot aim low when proning on a angled platform.

no wonder how low i was easily getting killed on a roof while in prone versus just standing on prone


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2 Likes

Animations overall just need to be worked with me primarily wanting bipods being stowed when not in use and deployed when prone/mounted

6 Likes

When players go prone on an incline in this game, the whole body stays in a straight line instead of bending at an obtuse 180-degree angle to fit the slope naturally.
I have tested this issue on the ramp in the shooting range.
It is impossible to prop your upper body on flat ground for aiming while your lower half lies on the hillside, since the player model keeps rigidly straight all the time. This physical design is quite unreasonable.

Due to the fixed straight body posture, players cannot deploy bipods by pressing the B key atop conical rubble and triangular cover.
In reality, soldiers can rest firearms against any solid obstacle. Yet the game only allows bipod deployment on completely level terrain, requiring the entire lower body to lie fully on flat ground.

3 Likes