Of course we are crying for dev blog for a long time, but the levels released yesterday is far from satisfying. The illustration image is not true, looking like a draft work finished by photoshop. I promise dozens of experienced players could write their ‘trees’ within a day.
The worse thing is the levels. If you have thought it well, at lease some systematic ideas, you should write in words or give official illustartion images. It will not take much time, will it? Google Docs? Have you ever known that in some countries or regions, users cannot visit the Google docs?
Regardless of the content of levels (though there are many problems), I have to say that this dev blog is not prepared with heart and mind. Just like a poorly crafted paper the night before the deadline.
I do appreciate the work you devs have done. But for sake of the future, I request for senting the dev blog and the levels draft back to work. @ChuchaDrucha @1942786
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that’s… why they made the thread in the first place.
if people have better suggestions, to send them.
im kinda glad that they had at least the " courtesy " of showing us first instead of appearing later and having to deal with it like we had to in the past.
at least we can somewhat change it ahead of time.
( maybe )
Not the content, but the attitude and work they have paid on current dev blog.
Would you purchase a poorly packaged product if you don’t know its performance?
The dev blog is the poor package of the merge.
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i don’t really see any attitude in that post.
which i can guarantee you it’s best what we got, then what WT players had to deal with the gaslights and no effes given attitude.
on that, i disagree.
yes if i’m doing it willingly.
enlisted isn’t perfect. but not quite bad as many other titles.
it’s a 50 50.
i personally don’t mind. and to be honest, i’m fine with the selection that devs made outside semi auto rifles being latter than earlier, not much of a choice between attackers and fighters ( you have to go through no matter what. which, i can understand for grind purposes ) and lastly, i think bikes are a bit too high in the br.
otherwise, could use some tweaks there and here. but overhall not as bad as i have thought.
not quite. the merge is going to be a a big part of the update, but it’s not going to be the only content about it.
and beside, since it’s going to work like war thunder, BR changes will happen pretty much majority of the time anyway.
i don’t think it was meant to be " a final solution " but rather, a temporary solution. and since perhaps devs aren’t sure or just want to know if they can improve it to rework it less times, they made the " open " thread.
i don’t see anything wrong with that.
i think that a company that interacts with the customers is better than one avoiding feedbacks at all.
guess we think differently.
The developers had half a year to set up the BR and test it with alpha testers. As we can see, they made the table in a day without even thinking about how it would work, and now alpha testers are running all over the forum and defending the shameful work of the developers. I don’t even have words to describe their attitude to their work.
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They literally posted to give you the chance to be a dev…as in provide feedback and ideas…
Some parts i don’t like, i welcome the opportunity to have a say
Tons of critics had been posted after the dev blog and before it was officially updated.
Regretfully, nothing special changed after saying ‘welcome your feedback’. So I doubt whether they really care about players’ ideas, or just wanna develop the game in the easiest way?
It is time for players to unite and propose some practicable opinions, or at least tell 'em that ‘I don’t like the perfunctory way’. And I really hope some changes would be made. We have been successed in the aircraft suspended weapon rebalance. If they don’t change the position to listen, all feedback will return to nothing.
As for specific suggestions, I would like to discuss in a new topic. But I don’t think it will work. Maybe no dev would give it a glance.
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