Please consider rebalancing Mortars and adding 80mm Mortars to remaining nations

Almost a year ago I made 2 posts asking for a complete rebalancing of the mortars in game as well as the addition of the remaining 80mm mortars to the rest of the TT, this was done before polls so I’ll make my case once again, maybe now with everyone’s support we’ll be able to finally get them were they belong and have all nations with their respective 80mm counterparts.

Well firstly lets talk about bloatware. To put it bluntly, the USSR does not need 2 of the almost exact same mortars on the TT, I’m the first guy that comes in defense of variety and all, but having 2 of the (almost) exact same thing and worse of all, not foldered and 1 Br higher, also, it’s not like the RM-38 was the main mortar for the USSR, IIRC it was fairly quickly phased out for the cheaper RM-40, so like, why? Please, either remove the RM-38 or just folder the RM-40 with it so that new players don’t have to research a whole new thing on the “Equipment” side of the TT. Please

How should the RM-38/40 situation be handled?

  • Remove the RM-38 from the TT and move the RM-40 to BR I
  • Folder the RM-40 under the RM-38 and keep the RM-40 in BR II
  • Don’t do anything and have new players research 2 of the (almost) exact same equipment
0 voters

Now, for the rest of the mortars, it’s just EGREGIOUS that the US’ M2 60mm Mortar is at BR IV, like it just has minimal stat improvements if at all over the Tow-inch Mortar and yet it’s 2 whole BR brackets over it and it has (as far as I know) NO AT capabilities, so again, why? This is the whole RM-38/40 situation only several orders of magnitude worse.


M2 Mortar, 60mm yet BR IV, yisus craist, please make it make sense


Two-inch Mortar, 50mm BR I


Granatwerfer 36, 50mm BR I


Type 89 Mortar, 50mm BR I

How should the M2 situation be handled?

  • Move the M2 Mortar to BR I and folder the Two-inch Mortar under it
  • Move the M2 Mortar to BR II and folder the Two-inch Mortar under it
  • Move the M2 Mortar to BR III and improve its capabilities (Somehow)
  • Don’t move the M2 Mortar (For some reason that I hope you explain down in the comments)
0 voters

Now, for the 80mm mortars in game currently, I personally feel like they are WAY overtiered at BR V, I get and understand that they do have some AT capabilities and all, and no-one wants to increase explosive spam, but really? BR V? In what universe are they comparable to a Tiger II or a T 20 rifle? Also, be honest here, aside from like once in a blue moon, when has anyone used mortars so much that it has affected a match, like really, I’m currently over 1.5k hours in this game already and if I’ve been killed like 10 times by mortars in that time I’m rounding up. So, really I think that they should be at BR III or IV AT MAX and I’m being suuuper generous here, no real reason to use them at BR V as any arty strike is far better and their AT capabilities are suuuper situational at best.

So, how would you like the 80mm mortar situation to be handled?

  • Move the 80mm mortars down to BR III (And maybe rebalance their ammo or something else)
  • Meet halfway and place them at BR IV (Not really what I’d like but it’s better than nothing)
  • Just keep them at BR V (Something, something explosive spam)
0 voters

And finally, for the wishywashy part of my rant, the remaining 80mm mortars.

I feel like excluding both the US and IJA from having 80mm mortars its not just unfair but also missing a very good opportunity to expand those TT in more ways than just adding prototypes or super sweat guns/vehicles. While also rounding the few remaining parts of some of these TTs also both nations, as were all back then and still right now, relying heavily on mortars for their advancements and defenses.

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Type 97 81mm Infantry Mortar (IJA)


M1 Mortar (US)

Would you like to see the addition of 80mm mortars for both of these TTs?

  • Yes, add 80mm for both nations missing them
  • Add 80mm mortars to only one of them (Because you’re evil)
  • Don’t add any new 80mm mortars (You just don’t like the US and Japan having more boom)
0 voters

And as always, a wish for variety and historical accuracy, 80mm mortars for the sub-TTs, I think that adding 80mm mortars for both the UK and Italy TTs would make for some variety for people that want to make themed squads and what not and maybe even open the door for having Mortarmen II squads added and all. Of course these would be foldered under the main TT equivalents as NO-ONE wants more bloatware for the TTs

image
ML 3-inch Mortar (UK)

image
81/14 Model 35 Mortar (Italy)

Would you like to see 80mm mortars for the 2 sub-factions?

  • Add both 80mm mortars to the sub-TTs but have them foldered
  • Add both 80mm mortarts to the sub-TTs but unfoldered (For some nefarious reason)
  • Don’t add any more 80mm mortars (They don’t deserve it, they know what they did)
0 voters

And as always, thank you for reading this whole thing, I hope you like it and maybe the devs take my Mortar posts in consideration and we see some changes to one of the, if not the 2nd, most sidelined classes in the whole game (I’m looking at you rider class).

See you in the comments!

2 Likes

Leave mortars and snipers to rot.

Incentivize passive playstyles that aren’t beneficial to the team whatsoever.

Definitely don’t waste time modeling new 80mm mortars… they are a gimmick as they stand and are only effective if the enemy tanker is braindead… and or to get direct hits on marks.

However with extreme bias… i wouldn’t mind if Italy or Britain got their mortars… which same treatment should be done with everything else like that.

So mmm… yay or nay on the BR changes? That should take like… 5min, tops my dude. And as a counterpoint, I’ve won battles thanks to the support of mortars once or twice, so you know, king of the battlefield and all

1 Like

Yeah, my dude.

The only valid use of mortars is throwing HE at the start of a match on maps like Tunisia with open objectives while attacking… granted you can also harass the behind of an objective but enemies can simply move pushes… unless you are coordinating with a squad you’re just selfishly farming kills.

You didn’t win battles thanks to mortars… you won them thanks to your team who pushed while you were clearing it… curious, do you remember what maps those were?

1 Like

yeah lets make game more like every other fps. Fck tactics, fck squad weapons, fck building AA , AT, MG nests. Lets just slam all bots into each other in single objective on map. Everyone with assault rifles is a must. And don’t let devs get idea to point out on the map where the next point to defend is. Some players might get the crazy idea of ​​building sandbags and actualy preper it. Make it boring but addictive for people with literal ADHD.

5 Likes

there is no need to waste time making more 80mm mortars which purpose is barely executable in game… the only reason to do this would be to balance out the discrepancy of them.

their performance against infantry is also decreased… which mortars are pretty decent for when you have a clump of people together

80mm mortars give you that rare “oh haha nice” moment when you have a squad mate or team marking a tank that’s not moving at all… which to make use of that you’d have to be passive player sitting in back providing “FiRe SuPpOrT” and be up at the same time of the spot… lot of variables.

I mean if they get lowered to 3 then it might be unfair not to give them to US and japan… so that is a fair point… as then they would be somewhat more useful as tankers in low tier should be less skilled and a lot more open maps to even spot for yourself.

They have different firing speeds. So there are differences.
Previously, the RM-40 was on 3 br and it suited me there quite well.
Yes, the RM-38 is bad among all mortars, and as for me, we need more mortars of different specialties.
Even if you remove the RM-38 and put the RM-40 in its place, more mortars are better!
You can add a new, more powerful medium version.

60-мм ротный миномет Доровлева, он был отправлен в Артуправление РККА 19 января 1932 года. Но разработанные лабораторией образцы 60-мм миномета по результатам испытаний не устроили военных – низкая точность.
i (5)

1 Like

Well, you will also need to add a stationary 120 mm mortar аs a building


i (7)

And a motorcycle)))
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5 Likes

given all these messages, sounds like awefully someone doesn’t know how to use mortars :skull:

anyway.

no complaints from the base topic.
sounds reasonable wtih most people.
only issue though, there are no italians mortar squads.

side note, as @Красный_смех also partially covered

i too would like riders with mortars, some apcs with mortarts etc.

could be interestring vehicles especially to lay down smoke cover.

countless times hard defended positions were cracked down with the use of smokes in my games.

or slaughter houses by smocking their spawns as the attackers advance.

3 Likes

Yes, the potential is really great.
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I don’t think I can find the same trucks for Japan, but I guess there were field alterations.

4 Likes

But having bots in ths game so you can reinact masive battles wih many diffrent roles is whole point of this game. If mortar fire support is not enough just buff it. There are so many tickets for a reson. I have the impression that the developers have been heavily influenced in recent years by the philosophy that bots should only die on the first line, in one small sector of map at the time and it’s best if you control them personally when they die. That’s why artillery fire and bombers have been nerfed. But because of this, more and more features in this game are cosmetic and unused. So what’s the point of them and whole game?

Well no actually haha we were getting pummeled until a hero started mortaring and dropping smoke on the point an we were able to win, it was in Berlin and once in Moscow that I can vividly remember, so yeah, we won because of them not in spite of.

Ah no yeah I know, but they are so minimal that either the 38 can be SLIIIGHLTY buffed and then it would be an exact clone

No, of course, I do love diversity of choice and all, but my main point was the fact that 2 of the almost exact same equipment are just clogging up the TT for the beginners and that shouldn’t be, but yeah, I know that DF would never just remove something, so at least a folder would be nice

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DUDE! Engie built mortars would be SOOO good to have, would incentivize the mortar squads use and make them very distinct from any other squads, also would look so neat haha

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Thank you, thank you, appreciate it.

Yes! But maybe this is the chance to get Mortar II squads so we can have both light and heavy mortars in use and such, with the trend of bigger and more spaced out maps lately, love both new maps in Op Neptune btw, it would be the dream!

2 Likes

just saying that 90% of the gameplay is on this way sadly the building are ocassional same goes to mortars

im not against adding more of this stuff but im sure that because the game desing this is not gonna change any time soon

except for some pretty underrated stuff like the smoke attack yea wtf im eating to say this you migth think but hiding urself from enemy + if not wrong short reload time is a really good tactic tbh

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Need not to incentivize usage of this squad… it’s only good in the hands of an experienced player.

And is it wrong to incentivize it or something? How would anyone become experienced if they don’t use it? Dude, at this point you’re just gatekeeping a squad

Congratulations on pointing out the obvious… they are already good when used properly… and the 80mm mortars are purely a gimmick… and again they incentivize you to sit back and shell with smoke or HE… you can already do this with the mortars we have… an engineer built mortar?

Would give that squad a unique buildable, sure… perhaps there isn’t anything wrong with that.

So if that’s ok why can’t we have SPGs that basically play off the map and lob HE?

Regardless that’s not the topic at hand… just something i wanted to note.

You don’t become experienced by using them… you do by playing the objectives and knowing where the enemies clump up and attack from.

Stick a noob in the back with a mortar… and only doing that, they aren’t improving or becoming experienced… they just spam need cords.

Yes. It is wrong to improve things that objectively go against the core aspect of the game and that is capturing the objectives… and are already fine and effective where they sit… evident by you claiming they are good and another just trying to knock my skill… which no i am not good with mortars in the average case… i dont pity myself with using them… if i want HE ill get in a tank and if i want smoke ill waste an artillery call in by using the barely effective smoke call in we have.

No improvements need to be made… again the 50mm mortars are excellent at their jobs which is either smoking out certain positions or throwing HE… now i’d assume the 8cm ones have bigger smoke rounds in which case fair… if you enjoy using that i suppose then that is valid.

However the main focus of them is being able to pen tanks, i wont repeat why that is irrelevant.

Many many many times I have suggested adding in the missing 80mm mortars. I don’t even know if the devs are listening.

1 Like