Please cancel all gun nerfs

Enlisted’s guns are now nerfed and not as good as they used to be, so it’s neither fun nor good. And the balance is so bad. Reverts all gun nerfs to before the previous random spray patch. Enlisted is going backwards with every patch.

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:worried:

I would rather they add maintenance costs, than playing those nerfed weapons such as tank HE, anti-aircraft gun HE, aircraft bomb, automatic gun shooting etc.

That’s what I’m asking for, any way some costs to balance the weapons instead of nerfing them.

Please throw your PC into the nearest fucking lake

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:worried:Is there a possibility? The final result may be that we have both maintenance costs and performance nerfed weapons.

But I do hope to increase the power of weapons and increase some deployment costs.

Like War Thunder? Seriously?

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image

no.

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going to petition the devs to add an iq test before people can post to the forum

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Recent semiautomatic patch doesn’t make sense at all, sincerely.

semiauto rifle is kind of equalizer between various kinds of squads which have less MG or SMG, and also equalizer between high level players with all automatic rifles and lower lever players.

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Just need a digital shape sorter to filter out the mongrels tbh

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there is a mechanic for this: respawn tickets. we do not need to deal with this WT ass maintenance cost bullshit. Maintenance costs literally killed that game.

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Honestly mate i lose braincells every time i come to this forum

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That’s what I’m asking for, any way some costs to balance the weapons instead of nerfing them.

Power levels with a max limit on each squad so you can’t just load your squad out with all top tier shit
There we go

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WOW this post has much more ‘like this post’ than the Dev news, even in 25 minutes!
Should I trust this post?

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Hell… no.

Maintenance costs are the single worst thing about online games.

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Same :rofl::rofl:

ref:

When the game started, I was amazed at the " somewhat realism" and “simple logic” of the dmg model.
So you got your boltaction rifle? kills with one shot, so you got your semi auto rifle? still one shot kill, since it fires the same type of ammo. Now how about MGs? yea same ammo same dmg.

Now obviously that made rifles useless compared to MGs, so the MG spray nerf that we got some weeks ago made a lot of sense… However I never thought this “rather unrealistic” nerf was a good decision.

When the open beta started back in the day, when prem squads got nerfed, from the looks of the gameplay balance I thought the main idea about squad balance was this:

Toopers = have lots of vitality, thus getting the 35HP bonus perk, however they have simple rifles, making them strong in great numbers.

Gunners = dont get the vitality upgrade and have slower running speed and less active soldiers on the field, However they’ll get very powerfull MGs.

Assaulter = something in-between, faster run speed than gunners ,no HP bonus, but bigger squads with still powerful automatic guns, still not as strong as MG’s.

Little did I know that instead of giving reason to pick a boltaction over a semi auto rifle, we would get FG 42’s for troopers, and since the Assaulter II and III class and other classes can now also get the 35HP bonus perk, there is little left of the original Idea of this “balance concept”.

I really dislike it when I aim at something and my sights are right on the enemy, yet your shot misses because of some bad RNG mechanic “to balance out” the game.

The original balance idea could have been refined instead of washing everything down to: “grind the better stuff and play the meta”.

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stop referring me to this thread. I have read it and it makes no sense…

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lol you would never get to post then