Players Inventory

INVENTORY FEATURE
I don’t know if you’ve ever experienced this, but you have a huge amount of varied equipment: event weapons, premium weapons, grenades, melee weapons and everything else related to soldier and squad equipment.

Often, finding the weapon you want becomes cumbersome because sometimes it’s equipped on a soldier in a squad you barely use. Also, factions with sub-factions (Americans and British, Germans and Italians) have different mines, grenades, melee weapons, backpacks and you can’t always tell which nation each one belongs to because it’s not always clear.

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I think it’s about time they added a new “Inventory” function alongside the main “Battle, Upgrades, Shop, and Research” menu. From there, all equipment could be filtered based on weapon type (bolt-action, semi-automatic, and automatic rifles, shotguns, machine guns, light tanks, tank destroyers, missile vehicles, etc.) and/or country of origin (captured weapons, such as the German PPSh-41, could retain their original Soviet flag). This would greatly simplify squad building, allowing players to view not only their available equipment but also equipment already in use by other squads that they wish to transfer.

Captura de pantalla 2026-08-29 162543


AFFINITY BOOSTS
In addition, certain “affinity boosts” could be added for players who adhere to historical accuracy. For example: Carcano rifles could have a 10% increased rate of fire when used by Italian soldiers. Similarly, if they use an Italian first aid kit, they could receive 15% additional healing. Light buffs that don’t break the game’s balance but encourage players to use builds geared towards the historical accuracy that Enlisted represents.

This would make the game more realistic. Continuing with the previous example, the German Volkssturm was equipped with 400,000 Carcano rifles confiscated in 1943 (after the surrender of Italy), which had to be modified to Mauser caliber to simplify logistics and meet German needs. There are also other examples of historical accuracy. The “Garand Thumb” was a common injury among Allied troops caused by the bolt closing prematurely if the hand wasn’t withdrawn in time after reloading. This could be quite frequent among soldiers unfamiliar with such equipment. Logically, it could also happen with experienced soldiers, but less frequently.


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If you have any other suggestions regarding squadron building and historical accuracy, please leave them in the comments.

6 Likes

Hey you need a poll for this

INVENTORY FEATURE MENU

  • Yes, I want an Inventory as an additional menu.
  • Yes, I want an Inventory but as a submenu of another menu (Shop or Research).
  • No. Squadron building is already fine, it doesn’t need any more additions.
0 voters

AFFINITY BOOSTS

  • Yes. I want improvements to equipment affinity for all equipment (including minor factions like Canadians, Romanians or Hungarians).
  • Yes. I want improvements to equipment affinity, but only for the 4 nations in the game and their respective subfactions (Italians and British).
  • No. I don’t want affinity upgrades for equipment right now. Maybe I will when more nations are added to the game.
  • No. I don’t want improvements to soldier affinity based on their equipment.
0 voters
1 Like

Would be nice when doing a soldiers loadout that in addition to how many of each gun I have available it also shows how many I have total.

Like if I have 30 MP40’s but like 20 are on other soldiers then I go to the loadout I only see 10 available and no idea how many I have overall. So seeing 10/30 would be a nice QoL so I can track more easily how many of each gun I may or may not need/have. Other inventory items included not jsut guns so mines backpacks etc

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